using System.Collections;
using System.Collections.Generic;
using UnityEngine;
///
/// 怪物 - 字典
///
public static class MonsterDictionary {
/// 哥布林战士 怪物
public static DataCharacter Monster001() {
DataCharacter character = new DataCharacter();
character.name = "哥布林战士";
character.race = RaceTool.None();
character.basis = AttributeTool.Random();
character.profession = ProfessionTool.None();
character.profession.Initial(character);
character.equipment = new DataEquipment();
return character;
}
/// 哥布林射手 怪物
public static DataCharacter Monster002() {
DataCharacter character = new DataCharacter();
character.name = "哥布林射手";
character.race = RaceTool.None();
character.basis = AttributeTool.Random();
character.profession = ProfessionTool.None();
character.profession.Initial(character);
character.equipment = new DataEquipment();
return character;
}
}