using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
using MuHua;
///
/// UI快捷菜单面板
///
public class UIMenuPanel : ModuleUIPanel, UIControl {
public UIMenuPanel menuPanel;
public VisualElement submenu;
public ModuleUIItems items;
public VisualElement Container => Q("Container");
public UIMenuPanel(VisualElement element, VisualTreeAsset templateAsset) : base(element) {
items = new ModuleUIItems(Container, templateAsset,
(data, element) => new UIItem(data, element, this));
}
public void Update() {
// throw new NotImplementedException();
}
public void Dispose() {
items.Release();
}
public void Settings(Vector3 position, List