using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
using MuHua;
///
/// 滚动视图 - 测试页面
///
public class UIScrollViewTestPage : ModuleUIPage {
private UIScrollViewV scrollView1;
private UIScrollViewV scrollView2;
private UIScrollViewH scrollView3;
private UIScrollViewH scrollView4;
private UIScrollView scrollView5;
public VisualElement ScrollView1 => Q("ScrollView1");
public VisualElement ScrollView2 => Q("ScrollView2");
public VisualElement ScrollView3 => Q("ScrollView3");
public VisualElement ScrollView4 => Q("ScrollView4");
public VisualElement ScrollView5 => Q("ScrollView5");
public override VisualElement Element => root;
private void Awake() {
scrollView1 = new UIScrollViewV(ScrollView1, root, UIScrollViewV.UIDirection.FromTopToBottom);
scrollView2 = new UIScrollViewV(ScrollView2, root, UIScrollViewV.UIDirection.FromBottomToTop);
scrollView3 = new UIScrollViewH(ScrollView3, root, UIScrollViewH.UIDirection.FromLeftToRight);
scrollView4 = new UIScrollViewH(ScrollView4, root, UIScrollViewH.UIDirection.FromRightToLeft);
scrollView5 = new UIScrollView(ScrollView5, root);
}
private void Update() {
scrollView1.Update();
scrollView2.Update();
scrollView3.Update();
scrollView4.Update();
scrollView5.Update();
}
}