using System.Collections; using System.Collections.Generic; using UnityEngine; /// /// 角色 - 数据 /// public class DataCharacter { /// 角色名字 public string name; /// 基础属性 public DataAttribute basic; /// 角色职业 public DataProfession profession; } /// /// 属性 - 数据 /// public class DataAttribute { /// 力量(strength) public int Str; /// 敏捷(dexterity) public int Dex; /// 体质(constitution) public int Con; /// 智力(intelligence) public int Int; /// 感知(wisdom) public int Wis; /// 魅力(charisma) public int Cha; } /// /// 职业 - 数据 /// public class DataProfession : DataAttribute { }