using System.Collections;
using System.Collections.Generic;
using UnityEngine;
///
/// 角色 - 数据
///
public class DataCharacter {
/// 角色名字
public string name;
/// 基础属性
public DataAttribute basic;
/// 角色职业
public DataProfession profession;
}
///
/// 属性 - 数据
///
public class DataAttribute {
/// 力量(strength)
public int Str;
/// 敏捷(dexterity)
public int Dex;
/// 体质(constitution)
public int Con;
/// 智力(intelligence)
public int Int;
/// 感知(wisdom)
public int Wis;
/// 魅力(charisma)
public int Cha;
}
///
/// 职业 - 数据
///
public class DataProfession : DataAttribute {
}