using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace MuHua { /// /// 方向 /// [Obsolete("使用类内置的 UIDirection")] public enum UIDirection { FromLeftToRight = 0, FromRightToLeft = 1, FromTopToBottom = 2, FromBottomToTop = 3, HorizontalAndVertical = 4, Horizontal = 5, Vertical = 6, } }