using System;
using System.Linq;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
using MuHua;
///
/// 测试页面
///
public class UITestPage : ModuleUIPage {
public VisualTreeAsset SlideButtonTemplate;
public UISlideButton slideButton;
public override VisualElement Element => root;
public VisualElement SlideButton => Q("SlideButton");
public void Awake() {
slideButton = new UISlideButton(SlideButton, root, SlideButtonTemplate, (data, element) => new UIOption(data, element));
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