using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
namespace MuHua {
///
/// UI面板
///
public class ModuleUIPanel {
/// 绑定的元素
public readonly VisualElement element;
/// UI控件
public ModuleUIPanel(VisualElement element) => this.element = element;
/// 查询UI元素
public T Q(string name = null, string className = null) where T : VisualElement => element.Q(name, className);
}
}