using System.Collections;
using System.Collections.Generic;
using UnityEngine;
///
/// 装备类型。
///
public enum EquipmentType {
/// 武器
Weapon,
/// 护甲
Armor,
/// 头盔
Helmets,
/// 手套
Gloves,
/// 鞋子
Shoes,
}
///
/// 装备 - 数据
///
public class DataEquipment : DataItem {
/// 装备类型
public EquipmentType equipmentType;
/// 附加效果
public List additions;
/// 附加效果
public DataAddition Addition() {
DataAddition addition = new DataAddition();
additions.ForEach(obj => addition.Add(obj));
return addition;
}
}