using System.Collections; using System.Collections.Generic; using UnityEngine; /// /// 装备类型。 /// public enum EquipmentType { /// 武器 Weapon, /// 护甲 Armor, /// 头盔 Helmets, /// 手套 Gloves, /// 鞋子 Shoes, } /// /// 装备 - 数据 /// public class DataEquipment : DataItem { /// 装备类型 public EquipmentType equipmentType; /// 附加效果 public List additions; /// 附加效果 public DataAddition Addition() { DataAddition addition = new DataAddition(); additions.ForEach(obj => addition.Add(obj)); return addition; } }