using System.Collections;
using System.Collections.Generic;
using UnityEngine;
///
/// 装备 - 数据
///
public class DataEquipment : DataItem {
/// 装备类型
public EquipmentType equipmentType;
}
///
/// 武器 - 数据
///
public class DataWeapon : DataEquipment {
/// 武器类型
public WeaponType weaponType;
}
///
/// 护甲 - 数据
///
public class DataArmor : DataEquipment {
/// 护甲类型
public ArmorType armorType;
}