using System.Collections; using System.Collections.Generic; using UnityEngine; /// /// 装备 - 数据 /// public class DataEquipment : DataItem { /// 装备类型 public EquipmentType equipmentType; } /// /// 武器 - 数据 /// public class DataWeapon : DataEquipment { /// 武器类型 public WeaponType weaponType; } /// /// 护甲 - 数据 /// public class DataArmor : DataEquipment { /// 护甲类型 public ArmorType armorType; }