using System; using System.Linq; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UIElements; using MuHua; /// /// 测试页面 /// public class UITestPage : ModuleUIPage { public VisualTreeAsset SlideButtonTemplate; public UISlideButton slideButton; public override VisualElement Element => root; public VisualElement SlideButton => Q("SlideButton"); public void Awake() { slideButton = new UISlideButton(SlideButton, root, SlideButtonTemplate, (data, element) => new UIOption(data, element)); List