using System.Collections; using System.Collections.Generic; using UnityEngine; /// /// 怪物 - 字典 /// public static class MonsterDictionary { /// 哥布林战士 怪物 public static DataCharacter Monster001() { DataCharacter character = new DataCharacter(); character.name = "哥布林战士"; character.race = RaceTool.None(); character.basis = AttributeTool.Random(); character.profession = ProfessionTool.None(); character.profession.Initial(character); character.equipment = new DataEquipment(); return character; } /// 哥布林射手 怪物 public static DataCharacter Monster002() { DataCharacter character = new DataCharacter(); character.name = "哥布林射手"; character.race = RaceTool.None(); character.basis = AttributeTool.Random(); character.profession = ProfessionTool.None(); character.profession.Initial(character); character.equipment = new DataEquipment(); return character; } }