using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
namespace MuHua {
///
/// 开关
///
public class UIToggle : ModuleUIPanel {
/// 值改变时
public event Action ValueChanged;
public bool value;// 当前值
/// 标题
public string title {
get => Title.text;
set => Title.text = value;
}
public Label Title => Q