Files
MuHua-UIElements/Assets/ModuleCore/ModuleEquipment/Runtime/EquipmentConst/WeaponConst.cs
T
2025-10-11 17:02:18 +08:00

23 lines
569 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 武器 - 物品常量
/// </summary>
[CreateAssetMenu(menuName = "MuHua/物品系统/武器")]
public class WeaponConst : EquipmentConst {
/// <summary> 武器分类 </summary>
public WeaponType type;
/// <summary> 武器类型 </summary>
public WeaponCategory category;
// public override InventoryItem To() {
// Equipment item = new Equipment();
// item.name = name;
// item.sprite = sprite;
// item.type = $"{type}/{category}";
// return item;
// }
}