Files
MuHua-UIElements/Packages/UITool/Runtime/ModuleUIPanel/UIScrollViewList/UIScrollViewListH.cs
T
MuHua-123 1255b68f7e 1
2025-07-14 17:05:54 +08:00

30 lines
1018 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
namespace MuHua {
/// <summary>
/// 滚动列表 - 水平
/// </summary>
public class UIScrollViewListH<T, Data> : UIScrollViewH where T : ModuleUIItem<Data> {
public ModuleUIItems<T, Data> Items;// UI项容器
public UIScrollViewListH(VisualElement element, VisualElement canvas, VisualTreeAsset templateAsset,
Func<Data, VisualElement, T> generate, UIDirection direction = UIDirection.FromLeftToRight) : base(element, canvas, direction) {
Items = new ModuleUIItems<T, Data>(Container, templateAsset, generate);
}
public override void Dispose() {
base.Dispose();
Items.Dispose();
}
/// <summary> 释放资源 </summary>
public void Release() => Items.Dispose();
/// <summary> 创建UI项 </summary>
public void Create(List<Data> datas) => Items.Create(datas);
/// <summary> 创建UI项 </summary>
public void Create(Data data) => Items.Create(data);
}
}