32 lines
1009 B
C#
32 lines
1009 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// 怪物 - 字典
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/// </summary>
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public static class MonsterDictionary {
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/// <summary> 哥布林战士 怪物 </summary>
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public static DataCharacter Monster001() {
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DataCharacter character = new DataCharacter();
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character.name = "哥布林战士";
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character.race = RaceTool.None();
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character.basis = AttributeTool.Random();
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character.profession = ProfessionTool.None();
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character.profession.Initial(character);
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character.equipment = new DataEquipment();
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return character;
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}
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/// <summary> 哥布林射手 怪物 </summary>
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public static DataCharacter Monster002() {
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DataCharacter character = new DataCharacter();
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character.name = "哥布林射手";
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character.race = RaceTool.None();
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character.basis = AttributeTool.Random();
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character.profession = ProfessionTool.None();
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character.profession.Initial(character);
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character.equipment = new DataEquipment();
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return character;
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}
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}
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