86 lines
2.5 KiB
C#
86 lines
2.5 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UIElements;
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using MuHua;
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using System;
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/// <summary>
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/// UI库存
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/// </summary>
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public class UIInventory : ModuleUIPanel {
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public Inventory inventory;
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public ModuleUIItems<UIItem, InventorySlot> items;
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public VisualElement Container => Q<VisualElement>("Container");
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public UIInventory(VisualElement element, VisualTreeAsset templateAsset) : base(element) {
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items = new ModuleUIItems<UIItem, InventorySlot>(Container, templateAsset,
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(data, element) => new UIItem(data, element));
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}
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public void Dispose() {
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items.Release();
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if (inventory == null) { return; }
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inventory.OnChange -= Inventory_OnChange;
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}
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public void Settings(Inventory inventory) {
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if (this.inventory != null) { Dispose(); }
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this.inventory = inventory;
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if (inventory == null) { return; }
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items.Create(inventory.slots);
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inventory.OnChange += Inventory_OnChange;
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}
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private void Inventory_OnChange(Inventory inventory) {
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items.Create(inventory.slots);
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}
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/// <summary> UI项目 </summary>
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public class UIItem : ModuleUIItem<InventorySlot>, DragContainer {
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public Label CountLabel => Q<Label>("Count");
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public VisualElement Image => Q<VisualElement>("Image");
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public int Count => value.count;
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public DataItem Item => value.item;
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public VisualElement Anchor => element;
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public UIItem(InventorySlot value, VisualElement element) : base(value, element) {
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UpdatePreview();
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element.RegisterCallback<MouseDownEvent>(MouseDownEvent);
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element.RegisterCallback<MouseOverEvent>(MouseOverEvent);
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element.RegisterCallback<MouseLeaveEvent>(MouseLeaveEvent);
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element.RegisterCallback<ClickEvent>(ClickEvent);
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}
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private void MouseDownEvent(MouseDownEvent evt) {
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UIPopupManager.I.dragItem.Settings(this);
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Image.EnableInClassList("inventory-image-drag", true);
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}
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private void MouseOverEvent(MouseOverEvent evt) {
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UIPopupManager.I.dragItem.EnterContainer(this);
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}
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private void MouseLeaveEvent(MouseLeaveEvent evt) {
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UIPopupManager.I.dragItem.ExitContainer(this);
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}
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private void ClickEvent(ClickEvent evt) {
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// Debug.Log("sss");
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}
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public void Cancel() {
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Image.EnableInClassList("inventory-image-drag", false);
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}
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public void Exchange(DataItem item, int count) {
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value.Settings(item, count);
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UpdatePreview();
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}
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private void UpdatePreview() {
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CountLabel.text = value.count.ToString();
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CountLabel.EnableInClassList("inventory-count-hide", value.count <= 1);
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Image.style.backgroundImage = new StyleBackground(value.Sprite);
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}
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}
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}
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