Files
MuHua-UIElements/Assets/ModuleCore/ModuleInput/InputControl/InputMenu.cs
T
2025-09-13 15:33:27 +08:00

30 lines
668 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.InputSystem;
using MuHua;
/// <summary>
/// 菜单 - 输入
/// </summary>
public class InputMenu : InputControl {
private UIMenuPanel menu;
protected override void ModuleInput_OnInputMode(InputMode mode) {
// throw new System.NotImplementedException();
}
#region
/// <summary> 鼠标左键 </summary>
public void OnMouseLeft(InputValue inputValue) {
if (inputValue.isPressed) return;
ManagerMenu.I.Close();
}
/// <summary> 鼠标右键 </summary>
public void OnMouseRight(InputValue inputValue) {
ManagerMenu.I.Open();
}
#endregion
}