Files
MuHua-UIElements/Assets/ModuleCore/ModuleSingle/ManagerSimulator.cs
T
MuHua-123 b6adf24ff1 1
2025-07-25 17:46:56 +08:00

35 lines
907 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using MuHua;
/// <summary>
/// 模拟器 - 管理
/// </summary>
public class ManagerSimulator : ModuleSingle<ManagerSimulator> {
/// <summary> 队伍1 </summary>
public BattleTeam team1;
/// <summary> 队伍2 </summary>
public BattleTeam team2;
public BattleSimulator battleSimulator;
protected override void Awake() => NoReplace(false);
private void Start() {
team1 = new BattleTeam();
team1.Add(CharacterDictionary.Character001());
team1.Add(CharacterDictionary.Character002());
team1.Add(CharacterDictionary.Character003());
team2 = new BattleTeam();
team2.Add(MonsterDictionary.Monster001());
team2.Add(MonsterDictionary.Monster002());
team2.Add(MonsterDictionary.Monster002());
battleSimulator = new BattleSimulator(team1, team2);
battleSimulator.Transition(PhaseType.);
}
}