Files
MuHua-UIElements/Assets/ModuleCore/ModuleInventory/Equipment/EquipmentSlot.cs
T
MuHua-123 bd27595b0d 修复BUG
2025-10-09 15:04:34 +08:00

28 lines
663 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 装备插槽
/// </summary>
public class EquipmentSlot {
/// <summary> 名字 </summary>
public string name;
/// <summary> 物品 </summary>
public Equipment item;
/// <summary> 装备验证 </summary>
public Func<Equipment, bool> verify;
public EquipmentSlot(EquipmentSlotType slot, Func<Equipment, bool> verify) {
name = slot.ToString();
this.verify = verify;
}
/// <summary> 设置 </summary>
public void Settings(InventoryItem item) {
if (item is Equipment equipment) { this.item = equipment; }
else { this.item = null; }
}
}