Files
MuHua-UIElements/Assets/ModuleCore/ModuleEquipment/Runtime/EquipmentConst/WeaponConst.cs
T
MuHua-123 ca863976b3 1
2025-09-30 18:01:43 +08:00

23 lines
548 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 武器 - 物品常量
/// </summary>
[CreateAssetMenu(menuName = "MuHua/物品系统/武器")]
public class WeaponConst : EquipmentConst {
/// <summary> 武器分类 </summary>
public WeaponType type;
/// <summary> 武器类型 </summary>
public WeaponCategory category;
public override InventoryItem To() {
Equipment item = new Equipment();
item.name = name;
item.sprite = sprite;
item.type = $"{type}/{category}";
return item;
}
}