22 lines
547 B
C#
22 lines
547 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.UIElements;
|
|
|
|
/// <summary>
|
|
/// 项目拖拽
|
|
/// </summary>
|
|
public interface InventoryDrag {
|
|
/// <summary> 数量 </summary>
|
|
public int Count { get; }
|
|
/// <summary> 物品 </summary>
|
|
public InventoryItem Item { get; }
|
|
/// <summary> 锚点 </summary>
|
|
public VisualElement Anchor { get; }
|
|
|
|
/// <summary> 取消拖拽 </summary>
|
|
public void Cancel();
|
|
/// <summary> 设置物品 </summary>
|
|
public void Settings(InventoryItem item, int count);
|
|
}
|