修改框架

This commit is contained in:
MuHua-123
2025-05-23 10:02:02 +08:00
parent 264c0df234
commit 1ddf587927
34 changed files with 420 additions and 46 deletions
@@ -0,0 +1,21 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 可视化控制器
/// </summary>
public abstract class VisualController<T> : MonoBehaviour {
/// <summary> 更新可视化内容 </summary>
public abstract void UpdateVisual(ref T visual);
/// <summary> 释放可视化内容 </summary>
public abstract void ReleaseVisual(T visual);
/// <summary> 创建可视化内容 </summary>
public static void Create<Type>(ref Type value, Transform original, Transform parent) {
if (value != null) { return; }
Transform temp = Instantiate(original, parent);
temp.gameObject.SetActive(true);
value = temp.GetComponent<Type>();
}
}