This commit is contained in:
MuHua-123
2024-11-25 18:32:05 +08:00
parent 72d1f89b54
commit 84243e75a8
353 changed files with 17666 additions and 3206 deletions
@@ -0,0 +1,59 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 菱形绘制三角形算法
/// </summary>
public class UnitAlgorithmRhombus : UnitAlgorithm<DataPlate> {
public void Compute(DataPlate data) {
List<DataTriangle> triangles = new List<DataTriangle>();
data.vertexGrid.Loop((x, y) => {
DataVertex vertex = data.vertexGrid.Get(x, y);
if (!vertex.isValid) { return; }
TryGet(data.vertexGrid, x, y + 1, ref vertex.above);
TryGet(data.vertexGrid, x, y - 1, ref vertex.below);
TryGet(data.vertexGrid, x - 1, y, ref vertex.left);
TryGet(data.vertexGrid, x + 1, y, ref vertex.right);
TryGet(data.vertexGrid, x - 1, y + 1, ref vertex.leftAbove);
TryGet(data.vertexGrid, x - 1, y - 1, ref vertex.leftBelow);
TryGet(data.vertexGrid, x + 1, y + 1, ref vertex.rightAbove);
TryGet(data.vertexGrid, x + 1, y - 1, ref vertex.rightBelow);
//默认绘制左上角
if (vertex.above != null && vertex.left != null) {
triangles.Add(CreateDataTriangle(vertex, vertex.left, vertex.above));
}
//默认绘制右下角
if (vertex.below != null && vertex.right != null) {
triangles.Add(CreateDataTriangle(vertex, vertex.right, vertex.below));
}
//如果右上角点不存在,则尝试绘制右上角
if (vertex.rightAbove == null && vertex.above != null && vertex.right != null) {
triangles.Add(CreateDataTriangle(vertex, vertex.above, vertex.right));
}
//如果左下角点不存在,则尝试绘制左下角
if (vertex.leftBelow == null && vertex.below != null && vertex.left != null) {
triangles.Add(CreateDataTriangle(vertex, vertex.below, vertex.left));
}
});
data.triangles = triangles;
}
/// <summary> 校验性获取网格上的点 </summary>
private void TryGet(GridTool<DataVertex> grid, int x, int y, ref DataVertex vertex) {
vertex = null;
if (!grid.TryGet(x, y, out DataVertex data)) { return; }
if (data.isValid) { vertex = data; }
}
/// <summary> 创建三角形 </summary>
private DataTriangle CreateDataTriangle(DataVertex a, DataVertex b, DataVertex c) {
DataTriangle triangle = new DataTriangle();
triangle.b = a.design;
triangle.c = b.design;
triangle.a = c.design;
return triangle;
}
}