Files
MuHua-Core/Packages/Character/Runtime/MCharacter.cs
T
2025-06-07 16:10:24 +08:00

27 lines
698 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace MuHua {
/// <summary>
/// 角色 - 模块
/// </summary>
public abstract class MCharacter {
/// <summary> 变换器 </summary>
public Transform transform;
/// <summary> 动画器 </summary>
public Animator animator;
/// <summary> 运动器 </summary>
public Movement movement;
public MCharacter(Animator animator) => this.animator = animator;
/// <summary> 更新 </summary>
public abstract void Update();
/// <summary> 动作过渡 </summary>
public abstract bool Transition(IKinesis kinesis);
/// <summary> 动画结束 </summary>
public abstract void AnimationExit();
}
}