26 lines
750 B
C#
26 lines
750 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.UIElements;
|
|
|
|
public class DataMouseInput {
|
|
public Vector3 ScreenPosition;
|
|
public float ScrollWheel;
|
|
public DataMouseInput(MouseDownEvent evt) {
|
|
ScreenPosition = evt.localMousePosition;
|
|
}
|
|
public DataMouseInput(MouseMoveEvent evt) {
|
|
ScreenPosition = evt.localMousePosition;
|
|
}
|
|
public DataMouseInput(MouseUpEvent evt) {
|
|
ScreenPosition = evt.localMousePosition;
|
|
}
|
|
public DataMouseInput(MouseOutEvent evt) {
|
|
ScreenPosition = evt.localMousePosition;
|
|
}
|
|
public DataMouseInput(WheelEvent evt) {
|
|
ScreenPosition = evt.localMousePosition;
|
|
ScrollWheel = evt.delta.y;
|
|
}
|
|
}
|