Files
MuHua-Core/Assets/ModuleFunction/ModuleInput/UIInputDesign/IDesignScaleCamera.cs
T
2024-11-15 18:28:21 +08:00

14 lines
464 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class IDesignScaleCamera : UIInputDesignUnit {
public readonly float Min = 0.1f;
public readonly float Max = 4f;
public override void ScrollWheel(DataUIMouseInput data) {
float size = ViewCamera.scale + data.ScrollWheel;
size = Mathf.Clamp(size, Min, Max);
ViewCamera.scale = Mathf.Lerp(ViewCamera.scale, size, Time.deltaTime * 20);
}
}