24 lines
649 B
C#
24 lines
649 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class PrefabSutureDesign : ModulePrefab<DataSuture> {
|
|
|
|
public LineRenderer aLineRenderer;
|
|
public LineRenderer bLineRenderer;
|
|
|
|
private DataSuture suture;
|
|
|
|
public override DataSuture Value => suture;
|
|
|
|
public override void UpdateVisual(DataSuture suture) {
|
|
this.suture = suture;
|
|
|
|
aLineRenderer.SetPosition(0, suture.a.DesignPosintA);
|
|
aLineRenderer.SetPosition(1, suture.b.DesignPosintA);
|
|
|
|
bLineRenderer.SetPosition(0, suture.a.DesignPosintB);
|
|
bLineRenderer.SetPosition(1, suture.b.DesignPosintB);
|
|
}
|
|
}
|