Files
MuHua-Core/Packages/UITool/Runtime/Frame/UIContainer.cs
T
2025-03-04 15:25:40 +08:00

41 lines
1.2 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
namespace MuHua {
/// <summary>
/// UI容器
/// </summary>
public class UIContainer<Item, Data> where Item : UIItem<Data> {
public readonly VisualElement container;
public readonly VisualTreeAsset templateAsset;
public readonly Func<Data, VisualElement, Item> generate;
public List<Item> uiItems = new List<Item>();
/// <summary> UI容器 </summary>
public UIContainer(VisualElement container, VisualTreeAsset templateAsset, Func<Data, VisualElement, Item> generate) {
this.container = container;
this.templateAsset = templateAsset;
this.generate = generate;
}
/// <summary> 释放资源 </summary>
public void Release() {
container.Clear();
uiItems.ForEach(obj => obj.Release());
uiItems = new List<Item>();
}
/// <summary> 创建UI项 </summary>
public void Create(List<Data> datas) {
Release();
datas.ForEach(Create);
}
/// <summary> 创建UI项 </summary>
public void Create(Data data) {
VisualElement element = templateAsset.Instantiate();
Item item = generate(data, element);
container.Add(item.element);
uiItems.Add(item);
}
}
}