1
This commit is contained in:
@@ -0,0 +1,31 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
/// <summary>
|
||||
/// 怪物 - 字典
|
||||
/// </summary>
|
||||
public static class MonsterDictionary {
|
||||
/// <summary> 哥布林战士 怪物 </summary>
|
||||
public static DataCharacter Monster001() {
|
||||
DataCharacter character = new DataCharacter();
|
||||
character.name = "哥布林战士";
|
||||
character.race = RaceTool.None();
|
||||
character.basis = AttributeTool.Random();
|
||||
character.profession = ProfessionTool.None();
|
||||
character.profession.Initial(character);
|
||||
character.equipment = new DataEquipment();
|
||||
return character;
|
||||
}
|
||||
/// <summary> 哥布林射手 怪物 </summary>
|
||||
public static DataCharacter Monster002() {
|
||||
DataCharacter character = new DataCharacter();
|
||||
character.name = "哥布林射手";
|
||||
character.race = RaceTool.None();
|
||||
character.basis = AttributeTool.Random();
|
||||
character.profession = ProfessionTool.None();
|
||||
character.profession.Initial(character);
|
||||
character.equipment = new DataEquipment();
|
||||
return character;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user