This commit is contained in:
MuHua-123
2025-07-22 17:56:04 +08:00
parent 1adce62b71
commit 8ebd3864c6
3 changed files with 22 additions and 3 deletions
@@ -16,9 +16,9 @@ public class PhaseAction : BattlePhase {
// 选择行动目标,没有行动目标则进入结算阶段
if (!BattleQueue.Dequeue(out BattleCharacter character)) { simulator.Transition(PhaseType.); return; }
// 判断是否可以行动
// 选择一个目标
if (ActionPredicate(character)) { return; }
// 选择一个可以攻击的目标
BattleCharacter target = BattleQueue.FirstOrDefault(obj => character.AttackTarget(obj));
// 对目标进行攻击
// TODO:记录器
@@ -27,4 +27,10 @@ public class PhaseAction : BattlePhase {
public override void QuitPhase() {
// throw new System.NotImplementedException();
}
/// <summary> 行动判断 </summary>
private bool ActionPredicate(BattleCharacter character) {
return character.hitPoint.x > 0;
}
}