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@@ -8,7 +8,7 @@ using MuHua;
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/// </summary>
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public class AssetsManager : ModuleSingle<AssetsManager> {
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public List<ConstInventoryItem> items;
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public List<InventoryItemConst> items;
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protected override void Awake() => NoReplace(false);
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@@ -10,7 +10,7 @@ public class ManagerItem : ModuleSingle<ManagerItem> {
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/// <summary> 材料列表 </summary>
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public List<ConstMaterial> materials;
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/// <summary> 装备列表 </summary>
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public List<ConstEquipment> equipments;
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public List<EquipmentConst> equipments;
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protected override void Awake() => NoReplace(false);
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@@ -22,7 +22,7 @@ public class ItemReward {
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/// <summary> 物品列表 </summary>
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public List<InventoryItem> items;
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public void Settings<T>(List<T> list) where T : ConstInventoryItem {
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public void Settings<T>(List<T> list) where T : InventoryItemConst {
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items = new List<InventoryItem>();
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list.ForEach(obj => items.Add(obj.To()));
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}
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