1
This commit is contained in:
@@ -15,6 +15,10 @@ public static class CharacterDictionary {
|
||||
character.profession = ProfessionTool.Wizard();
|
||||
character.profession.Initial(character);
|
||||
character.equipment = new DataEquipment();
|
||||
// 装备法杖
|
||||
character.equipment.Wear(WeaponDictionary.Weapon302(), out DataWear old1);
|
||||
// 装备法袍
|
||||
character.equipment.Wear(ArmorDictionary.Armor101(), out DataWear old2);
|
||||
return character;
|
||||
}
|
||||
/// <summary> 托尔吉 兽人 战士 </summary>
|
||||
@@ -26,6 +30,11 @@ public static class CharacterDictionary {
|
||||
character.profession = ProfessionTool.Warrior();
|
||||
character.profession.Initial(character);
|
||||
character.equipment = new DataEquipment();
|
||||
// 装备木棒和木盾
|
||||
character.equipment.Wear(WeaponDictionary.Weapon201(), out DataWear old1);
|
||||
character.equipment.Wear(WeaponDictionary.Weapon401(), out DataWear old2);
|
||||
// 装备板甲
|
||||
character.equipment.Wear(ArmorDictionary.Armor401(), out DataWear old3);
|
||||
return character;
|
||||
}
|
||||
/// <summary> 格伦布林 矮人 牧师 </summary>
|
||||
@@ -37,6 +46,11 @@ public static class CharacterDictionary {
|
||||
character.profession = ProfessionTool.Cleric();
|
||||
character.profession.Initial(character);
|
||||
character.equipment = new DataEquipment();
|
||||
// 装备木棒和木盾
|
||||
character.equipment.Wear(WeaponDictionary.Weapon201(), out DataWear old1);
|
||||
character.equipment.Wear(WeaponDictionary.Weapon401(), out DataWear old2);
|
||||
// 装备链甲
|
||||
character.equipment.Wear(ArmorDictionary.Armor301(), out DataWear old3);
|
||||
return character;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user