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@@ -19,20 +19,16 @@ public class ManagerSimulator : ModuleSingle<ManagerSimulator> {
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private void Start() {
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team1 = new BattleTeam();
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team1.Add(RandomCharacter("艾薇拉"));
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team1.Add(RandomCharacter("托尔吉"));
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team1.Add(CharacterDictionary.Character001());
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team1.Add(CharacterDictionary.Character002());
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team1.Add(CharacterDictionary.Character003());
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team2 = new BattleTeam();
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team2.Add(RandomCharacter("哥布林射手"));
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team2.Add(RandomCharacter("哥布林战士"));
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team2.Add(MonsterDictionary.Monster001());
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team2.Add(MonsterDictionary.Monster002());
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team2.Add(MonsterDictionary.Monster002());
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battleSimulator = new BattleSimulator(team1, team2);
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}
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private void Update() {
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battleSimulator.Update();
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}
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private DataCharacter RandomCharacter(string name) {
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return CharacterTool.Create(name, RaceTool.Random(), ProfessionTool.Random());
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battleSimulator.Transition(PhaseType.先攻阶段);
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}
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}
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