Compare commits
10 Commits
7007bfaf19
..
main
| Author | SHA1 | Date | |
|---|---|---|---|
| 6891f43baa | |||
| 4c5b91c530 | |||
| 6cc52ca4c8 | |||
| 627165e519 | |||
| ef918588f5 | |||
| 7c6acc5fa2 | |||
| 64938f1137 | |||
| 28c121f6d9 | |||
| 089651f7ab | |||
| 21959b46e1 |
@@ -9,25 +9,7 @@ using MuHua;
|
||||
/// </summary>
|
||||
public class InputMenu : InputControl {
|
||||
|
||||
private UIMenuPanel menu;
|
||||
|
||||
private void Start() {
|
||||
ShortcutMenu.I.Add("测试1/测试11", () => { Debug.Log("测试1/测试11"); });
|
||||
ShortcutMenu.I.Add("测试1/测试12", () => { Debug.Log("测试1/测试12"); });
|
||||
|
||||
ShortcutMenu.I.Add("删除测试5", () => {
|
||||
ShortcutMenu.I.Remove("测试5");
|
||||
});
|
||||
ShortcutMenu.I.Add("删除测试51", () => {
|
||||
ShortcutMenu.I.Remove("测试5/测试51");
|
||||
});
|
||||
ShortcutMenu.I.Add("删除测试52", () => {
|
||||
ShortcutMenu.I.Remove("测试5/测试52");
|
||||
});
|
||||
|
||||
ShortcutMenu.I.Add("测试5/测试51", () => { Debug.Log("测试51"); });
|
||||
ShortcutMenu.I.Add("测试5/测试52", () => { Debug.Log("测试52"); });
|
||||
}
|
||||
// private UIMenuPanel menu;
|
||||
|
||||
protected override void ModuleInput_OnInputMode(InputMode mode) {
|
||||
// throw new System.NotImplementedException();
|
||||
@@ -37,11 +19,16 @@ public class InputMenu : InputControl {
|
||||
/// <summary> 鼠标左键 </summary>
|
||||
public void OnMouseLeft(InputValue inputValue) {
|
||||
if (inputValue.isPressed) return;
|
||||
ShortcutMenu.I.Close();
|
||||
// UIShortcutMenu.I.Close();
|
||||
}
|
||||
/// <summary> 鼠标右键 </summary>
|
||||
public void OnMouseRight(InputValue inputValue) {
|
||||
ShortcutMenu.I.Open();
|
||||
// UIShortcutMenu.I.Add("测试1/测试11", () => { Debug.Log("测试1/测试11"); });
|
||||
// UIShortcutMenu.I.Add("测试1/测试12", () => { Debug.Log("测试1/测试12"); });
|
||||
|
||||
// UIShortcutMenu.I.Add("测试2", () => { Debug.Log("测试2"); });
|
||||
|
||||
// UIShortcutMenu.I.Open();
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d73f0702f68e73243ab4c6940caafa59
|
||||
guid: c22eaed15bf06ed44ac6ed66f7a6487c
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: df40a9389111de24a8e95adccd3cb8d3
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 398 B |
@@ -0,0 +1,140 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 556aa0a60c7c1b947a80bd5f89e13850
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 0
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -12,7 +12,7 @@ public class ShortcutMenu : Module<ShortcutMenu> {
|
||||
public List<ShortcutMenuItem> menuItems = new List<ShortcutMenuItem>();
|
||||
|
||||
/// <summary> 打开菜单 </summary>
|
||||
public void Open() => UIShortcutMenu.I?.Open();
|
||||
public void Open() => UIShortcutMenu.I?.Open(UIShortcutMenu.I.MousePosition, menuItems);
|
||||
|
||||
/// <summary> 关闭菜单 </summary>
|
||||
public void Close() => UIShortcutMenu.I?.Close();
|
||||
|
||||
@@ -4,7 +4,7 @@ using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
/// <summary>
|
||||
/// 快捷菜单项目
|
||||
/// 菜单项目
|
||||
/// </summary>
|
||||
public class ShortcutMenuItem {
|
||||
/// <summary> 名称 </summary>
|
||||
|
||||
@@ -17,6 +17,8 @@ public class UIShortcutMenu : ModuleUISingle<UIShortcutMenu> {
|
||||
/// <summary> 控件列表 </summary>
|
||||
public static List<UIControl> controls = new List<UIControl>();
|
||||
|
||||
public Vector3 MousePosition => UITool.GetMousePosition(Element);
|
||||
|
||||
public override VisualElement Element => root.Q<VisualElement>("ShortcutMenu");
|
||||
|
||||
protected override void Awake() => NoReplace(false);
|
||||
@@ -26,11 +28,10 @@ public class UIShortcutMenu : ModuleUISingle<UIShortcutMenu> {
|
||||
private void OnDestroy() => controls.ForEach(control => control.Dispose());
|
||||
|
||||
/// <summary> 打开菜单 </summary>
|
||||
public void Open() {
|
||||
public void Open(Vector3 position, List<ShortcutMenuItem> datas) {
|
||||
Close();
|
||||
Vector3 position = UITool.GetMousePosition(Element);
|
||||
UIMenuPanel menuPanel = Create();
|
||||
menuPanel.Settings(position, ShortcutMenu.I.menuItems);
|
||||
menuPanel.Settings(position, datas);
|
||||
}
|
||||
/// <summary> 关闭菜单 </summary>
|
||||
public void Close() {
|
||||
|
||||
@@ -3,7 +3,10 @@ guid: 422a458e7229d6b4a8fff66af1840238
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
defaultReferences:
|
||||
- document: {instanceID: 0}
|
||||
- MenuPanel: {fileID: 9197481963319205126, guid: 5034a86c1b336b644968fdb3be5f851a, type: 3}
|
||||
- MenuTemplate: {fileID: 9197481963319205126, guid: 1ee167986f6e9a840a45450b4b6adfc2, type: 3}
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
flex-grow: 0;
|
||||
width: 100%;
|
||||
height: 25px;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.menu-unit:hover {
|
||||
@@ -16,10 +17,10 @@
|
||||
|
||||
.menu-arrow {
|
||||
flex-grow: 0;
|
||||
height: 25px;
|
||||
height: 20px;
|
||||
width: 25px;
|
||||
background-image: url("project://database/Assets/UI%20Toolkit/UnityThemes/UnityDefaultRuntimeTheme.tss?fileID=-1087164816274819069&guid=05f864e67ee1ecb4bbe67427564d394c&type=3#arrow-right@2x");
|
||||
-unity-background-image-tint-color: rgb(51, 51, 51);
|
||||
background-image: url("project://database/Assets/ModuleCore/ModuleUISMenu/Assets/%E7%AE%AD%E5%A4%B4.png?fileID=2800000&guid=556aa0a60c7c1b947a80bd5f89e13850&type=3#箭头");
|
||||
-unity-background-image-tint-color: rgb(51, 50, 50);
|
||||
}
|
||||
|
||||
.menu-arrow-hide {
|
||||
|
||||
@@ -0,0 +1,48 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
using MuHua;
|
||||
|
||||
public class UISlideButtonTest : MonoBehaviour {
|
||||
/// <summary> 绑定文档 </summary>
|
||||
public UIDocument document;
|
||||
/// <summary> 模板 </summary>
|
||||
public VisualTreeAsset templateAsset;
|
||||
|
||||
private UISlideButton<UIData, Data> slideButton;
|
||||
|
||||
/// <summary> 根目录文档 </summary>
|
||||
public VisualElement Root => document.rootVisualElement;
|
||||
|
||||
public VisualElement SlideButton => Root.Q<VisualElement>("SlideButton");
|
||||
|
||||
public void Awake() {
|
||||
slideButton = new UISlideButton<UIData, Data>(SlideButton, Root, templateAsset,
|
||||
(data, element) => new UIData(data, element));
|
||||
|
||||
List<Data> datas = new List<Data>();
|
||||
datas.Add(new Data { name = "匹配" });
|
||||
datas.Add(new Data { name = "配置" });
|
||||
datas.Add(new Data { name = "招募" });
|
||||
|
||||
slideButton.Create(datas);
|
||||
}
|
||||
public void Update() {
|
||||
slideButton.Update();
|
||||
}
|
||||
|
||||
public class Data : DataSlideButton {
|
||||
public string name;
|
||||
}
|
||||
public class UIData : ModuleUIItem<Data> {
|
||||
|
||||
public Button Button => Q<Button>("Button");
|
||||
|
||||
public UIData(Data value, VisualElement element) : base(value, element) {
|
||||
value.element = element;
|
||||
Button.text = value.name;
|
||||
Button.clicked += Select;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 28e0d9425b52b0d4191cead2eeaf25be
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 06f31db1c09e8a0409a8b3b960a13216
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,48 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
using MuHua;
|
||||
|
||||
/// <summary>
|
||||
/// SliderInputH - Panel
|
||||
/// </summary>
|
||||
public class UISliderInputH : ModuleUIPanel {
|
||||
|
||||
public float value;
|
||||
public Vector2 range = new Vector2(1, 1);
|
||||
public UISliderH slider;
|
||||
public event Action<float> ValueChanged;
|
||||
|
||||
public VisualElement Slider => Q<VisualElement>("Slider");
|
||||
public UIFloatField FloatField => Q<UIFloatField>("UIFloatField");
|
||||
|
||||
public UISliderInputH(VisualElement element, VisualElement canvas) : base(element) {
|
||||
slider = new UISliderH(element, canvas);
|
||||
|
||||
slider.ValueChanged += Slider_ValueChanged;
|
||||
FloatField.RegisterCallback<ChangeEvent<float>>(FloatField_ValueChanged);
|
||||
}
|
||||
private void Slider_ValueChanged(float obj) {
|
||||
value = Mathf.Lerp(range.x, range.y, obj);
|
||||
FloatField.SetValueWithoutNotify(value);
|
||||
ValueChanged?.Invoke(value);
|
||||
}
|
||||
private void FloatField_ValueChanged(ChangeEvent<float> obj) {
|
||||
value = Mathf.Clamp(obj.newValue, range.x, range.y);
|
||||
float scale = Mathf.InverseLerp(range.x, range.y, value);
|
||||
slider.UpdateValue(scale, false);
|
||||
ValueChanged?.Invoke(value);
|
||||
}
|
||||
public void Update() {
|
||||
slider.Update();
|
||||
}
|
||||
/// <summary> 更新值 </summary>
|
||||
public void UpdateValue(float value) {
|
||||
this.value = Mathf.Clamp(range.x, range.y, value);
|
||||
float scale = Mathf.InverseLerp(range.x, range.y, value);
|
||||
slider.UpdateValue(scale, false);
|
||||
FloatField.SetValueWithoutNotify(value);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d5f8ad3cc3aff1940bdf68f3d911a263
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,64 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
using MuHua;
|
||||
|
||||
/// <summary>
|
||||
/// Vector2 - Panel
|
||||
/// </summary>
|
||||
public class UIVector2 : ModuleUIPanel {
|
||||
|
||||
public bool isLock;
|
||||
public Vector2 value;
|
||||
public UISliderInputH sliderX;
|
||||
public UISliderInputH sliderY;
|
||||
public event Action<Vector2, bool> ValueChanged;
|
||||
|
||||
public Button Lock => Q<Button>("Lock");
|
||||
public VisualElement SliderX => Q<VisualElement>("SliderInputX");
|
||||
public VisualElement SliderY => Q<VisualElement>("SliderInputY");
|
||||
|
||||
public UIVector2(VisualElement element, VisualElement canvas) : base(element) {
|
||||
sliderX = new UISliderInputH(SliderX, canvas);
|
||||
sliderY = new UISliderInputH(SliderY, canvas);
|
||||
|
||||
Lock.clicked += Lock_clicked;
|
||||
sliderX.ValueChanged += SliderX_ValueChanged;
|
||||
sliderY.ValueChanged += SliderY_ValueChanged;
|
||||
}
|
||||
private void Lock_clicked() {
|
||||
isLock = !isLock;
|
||||
Lock.EnableInClassList("dashboard-button-s", isLock);
|
||||
if (isLock) { value.y = value.x; sliderY.UpdateValue(value.x); }
|
||||
ValueChanged?.Invoke(value, isLock);
|
||||
}
|
||||
private void SliderX_ValueChanged(float obj) {
|
||||
value.x = obj;
|
||||
if (isLock) { value.y = obj; sliderY.UpdateValue(obj); }
|
||||
ValueChanged?.Invoke(value, isLock);
|
||||
}
|
||||
private void SliderY_ValueChanged(float obj) {
|
||||
value.y = obj;
|
||||
if (isLock) { value.x = obj; sliderX.UpdateValue(obj); }
|
||||
ValueChanged?.Invoke(value, isLock);
|
||||
}
|
||||
public void Update() {
|
||||
sliderX.Update();
|
||||
sliderY.Update();
|
||||
}
|
||||
/// <summary> 更新值 </summary>
|
||||
public void UpdateValue(Vector2 value, bool isLock) {
|
||||
this.value = value;
|
||||
this.isLock = isLock;
|
||||
sliderX.UpdateValue(value.x);
|
||||
sliderY.UpdateValue(value.y);
|
||||
Lock.EnableInClassList("dashboard-button-s", isLock);
|
||||
}
|
||||
/// <summary> 设置范围 </summary>
|
||||
public void Settings(Vector2 range) {
|
||||
sliderX.range = range;
|
||||
sliderY.range = range;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c0898288ac15d9a4e9a82e0d6d36ff17
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,63 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
using MuHua;
|
||||
|
||||
/// <summary>
|
||||
/// Vector3 - Panel
|
||||
/// </summary>
|
||||
public class UIVector3 : ModuleUIPanel {
|
||||
|
||||
public Vector3 value;
|
||||
public UISliderInputH sliderX;
|
||||
public UISliderInputH sliderY;
|
||||
public UISliderInputH sliderZ;
|
||||
public event Action<Vector3> ValueChanged;
|
||||
|
||||
public VisualElement SliderInputX => Q<VisualElement>("SliderInputX");
|
||||
public VisualElement SliderInputY => Q<VisualElement>("SliderInputY");
|
||||
public VisualElement SliderInputZ => Q<VisualElement>("SliderInputZ");
|
||||
|
||||
public UIVector3(VisualElement element, VisualElement canvas) : base(element) {
|
||||
sliderX = new UISliderInputH(SliderInputX, canvas);
|
||||
sliderY = new UISliderInputH(SliderInputY, canvas);
|
||||
sliderZ = new UISliderInputH(SliderInputZ, canvas);
|
||||
|
||||
sliderX.ValueChanged += SliderX_ValueChanged;
|
||||
sliderY.ValueChanged += SliderY_ValueChanged;
|
||||
sliderZ.ValueChanged += SliderZ_ValueChanged;
|
||||
}
|
||||
|
||||
private void SliderX_ValueChanged(float obj) {
|
||||
value.x = obj;
|
||||
ValueChanged?.Invoke(value);
|
||||
}
|
||||
private void SliderY_ValueChanged(float obj) {
|
||||
value.y = obj;
|
||||
ValueChanged?.Invoke(value);
|
||||
}
|
||||
private void SliderZ_ValueChanged(float obj) {
|
||||
value.z = obj;
|
||||
ValueChanged?.Invoke(value);
|
||||
}
|
||||
public void Update() {
|
||||
sliderX.Update();
|
||||
sliderY.Update();
|
||||
sliderZ.Update();
|
||||
}
|
||||
/// <summary> 更新值 </summary>
|
||||
public void UpdateValue(Vector3 value) {
|
||||
this.value = value;
|
||||
sliderX.UpdateValue(value.x);
|
||||
sliderY.UpdateValue(value.y);
|
||||
sliderZ.UpdateValue(value.z);
|
||||
}
|
||||
/// <summary> 设置范围 </summary>
|
||||
public void Settings(Vector2 range) {
|
||||
sliderX.range = range;
|
||||
sliderY.range = range;
|
||||
sliderZ.range = range;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 36d613e41a27e8f40be6e6c05de1aeb1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,113 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
using UnityEngine.Video;
|
||||
using MuHua;
|
||||
|
||||
/// <summary>
|
||||
/// 视频播放控件
|
||||
/// </summary>
|
||||
public class UIVideoPlayPanel : ModuleUIPanel {
|
||||
private float showTime;
|
||||
private bool isDownSlider;
|
||||
private Action fullAction;
|
||||
private RenderTexture renderTexture;
|
||||
private VideoPlayer videoPlayer;
|
||||
private UISliderH slider;
|
||||
|
||||
private VisualElement VideoView => element.Q<VisualElement>("VideoView");
|
||||
private VisualElement VideoController => element.Q<VisualElement>("VideoController");
|
||||
private VisualElement Slider => element.Q<VisualElement>("Slider");
|
||||
private Label Time => element.Q<Label>("Time");
|
||||
private Button Play => element.Q<Button>("Play");
|
||||
private Button Pause => element.Q<Button>("Pause");
|
||||
private Button FullScreen => element.Q<Button>("FullScreen");
|
||||
|
||||
public UIVideoPlayPanel(VisualElement element, VisualElement canvas, VideoPlayer videoPlayer, Action fullAction = null) : base(element) {
|
||||
this.videoPlayer = videoPlayer;
|
||||
this.fullAction = fullAction;
|
||||
|
||||
int width = (int)element.parent.resolvedStyle.width;
|
||||
int height = (int)element.parent.resolvedStyle.height;
|
||||
renderTexture = new RenderTexture(width, height, 0);
|
||||
Background background = Background.FromRenderTexture(renderTexture);
|
||||
VideoView.style.backgroundImage = new StyleBackground(background);
|
||||
|
||||
Play.clicked += Play_clicked;
|
||||
Pause.clicked += Pause_clicked;
|
||||
FullScreen.clicked += FullScreen_clicked;
|
||||
|
||||
VideoView.RegisterCallback<PointerDownEvent>((evt) => showTime = 5);
|
||||
VideoController.RegisterCallback<PointerDownEvent>((evt) => showTime = 5);
|
||||
|
||||
Slider.RegisterCallback<PointerDownEvent>((evt) => isDownSlider = true);
|
||||
Slider.RegisterCallback<PointerUpEvent>((evt) => isDownSlider = false);
|
||||
Slider.RegisterCallback<PointerLeaveEvent>((evt) => isDownSlider = false);
|
||||
|
||||
slider = new UISliderH(element, canvas);
|
||||
slider.ValueChanged += Slider_SlidingValueChanged;
|
||||
}
|
||||
|
||||
/// <summary> 启用 </summary>
|
||||
public void Enable(string url) {
|
||||
videoPlayer.url = url; Enable();
|
||||
}
|
||||
/// <summary> 启用 </summary>
|
||||
public void Enable() {
|
||||
UpdateRenderTexture();
|
||||
videoPlayer.targetTexture = renderTexture;
|
||||
if (videoPlayer.isPlaying) { Play_clicked(); }
|
||||
else { Pause_clicked(); }
|
||||
}
|
||||
|
||||
/// <summary> 更新 </summary>
|
||||
public void Update() {
|
||||
if (videoPlayer == null) { return; }
|
||||
showTime -= UnityEngine.Time.deltaTime;
|
||||
Visibility visibility = showTime > 0 ? Visibility.Visible : Visibility.Hidden;
|
||||
VideoController.style.visibility = visibility;
|
||||
//进度条
|
||||
float value = (float)videoPlayer.frame / (float)videoPlayer.frameCount;
|
||||
if (!isDownSlider) { slider.UpdateValue(value, false); }
|
||||
//播放时间
|
||||
string clockTime = TimeSpan.FromSeconds(videoPlayer.clockTime).ToString(@"mm\:ss");
|
||||
string length = TimeSpan.FromSeconds(videoPlayer.length).ToString(@"mm\:ss");
|
||||
Time.text = clockTime + "/" + length;
|
||||
}
|
||||
/// <summary> 播放 </summary>
|
||||
public void Play_clicked() {
|
||||
if (videoPlayer == null) { return; }
|
||||
videoPlayer.Play(); showTime = 5;
|
||||
Play.style.display = DisplayStyle.None;
|
||||
Pause.style.display = DisplayStyle.Flex;
|
||||
}
|
||||
/// <summary> 暂停 </summary>
|
||||
public void Pause_clicked() {
|
||||
if (videoPlayer == null) { return; }
|
||||
videoPlayer.Pause();
|
||||
Play.style.display = DisplayStyle.Flex;
|
||||
Pause.style.display = DisplayStyle.None;
|
||||
}
|
||||
|
||||
/// <summary> 更新渲染纹理 </summary>
|
||||
private void UpdateRenderTexture() {
|
||||
int width = (int)element.parent.resolvedStyle.width;
|
||||
int height = (int)element.parent.resolvedStyle.height;
|
||||
if (renderTexture.width == width && renderTexture.height == height) { return; }
|
||||
renderTexture.Release();
|
||||
renderTexture = new RenderTexture(width, height, 0);
|
||||
Background background = Background.FromRenderTexture(renderTexture);
|
||||
VideoView.style.backgroundImage = new StyleBackground(background);
|
||||
}
|
||||
/// <summary> 全屏 </summary>
|
||||
private void FullScreen_clicked() {
|
||||
fullAction?.Invoke();
|
||||
}
|
||||
/// <summary> 进度条更新 </summary>
|
||||
private void Slider_SlidingValueChanged(float obj) {
|
||||
if (videoPlayer == null) { return; }
|
||||
videoPlayer.frame = (long)obj;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 00c04ca4ef821d0469a77408648f5ff2
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1a20e449063139b4ea0d19bd0677c7d1
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5003b2a36519747449a4b6e4d7e5f56e
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,25 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
using MuHua;
|
||||
|
||||
/// <summary>
|
||||
/// 消息页面1
|
||||
/// </summary>
|
||||
public class UIMessage1 : ModuleUIPanel {
|
||||
|
||||
public Label Content => Q<Label>("Content");
|
||||
|
||||
public UIMessage1(VisualElement element) : base(element) { }
|
||||
|
||||
/// <summary>
|
||||
/// 设置消息内容
|
||||
/// </summary>
|
||||
/// <param name="active"></param>
|
||||
/// <param name="value"></param>
|
||||
public void Settings(bool active, string value = "") {
|
||||
element.EnableInClassList("document-page-hide", !active);
|
||||
Content.text = value;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c0d9cdd61f07fb14a93de29e68c71787
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,31 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
using MuHua;
|
||||
|
||||
/// <summary>
|
||||
/// 消息页面2
|
||||
/// </summary>
|
||||
public class UIMessage2 : ModuleUIPanel {
|
||||
|
||||
private Action callback;
|
||||
|
||||
public Label Content => Q<Label>("Content");
|
||||
public Button Button => Q<Button>("Button");
|
||||
|
||||
public UIMessage2(VisualElement element) : base(element) {
|
||||
Button.clicked += () => { callback?.Invoke(); Settings(false); };
|
||||
}
|
||||
|
||||
public void Settings(bool active) {
|
||||
element.EnableInClassList("document-page-hide", !active);
|
||||
callback = null;
|
||||
}
|
||||
public void Settings(bool active, string value = "", Action callback = null) {
|
||||
element.EnableInClassList("document-page-hide", !active);
|
||||
Content.text = value;
|
||||
this.callback = callback;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d21953f5fb6c41e40b2df711d80a42b3
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,31 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
using MuHua;
|
||||
|
||||
/// <summary>
|
||||
/// 消息页面3
|
||||
/// </summary>
|
||||
public class UIMessage3 : ModuleUIPanel {
|
||||
|
||||
private Action callback1;
|
||||
private Action callback2;
|
||||
|
||||
public Label Content => Q<Label>("Content");
|
||||
public Button Button1 => Q<Button>("Button1");
|
||||
public Button Button2 => Q<Button>("Button2");
|
||||
|
||||
public UIMessage3(VisualElement element) : base(element) {
|
||||
Button1.clicked += () => { callback1?.Invoke(); Settings(false); };
|
||||
Button2.clicked += () => { callback2?.Invoke(); Settings(false); };
|
||||
}
|
||||
|
||||
public void Settings(bool active, string value = "", Action callback1 = null, Action callback2 = null) {
|
||||
element.EnableInClassList("document-page-hide", !active);
|
||||
Content.text = value;
|
||||
this.callback1 = callback1;
|
||||
this.callback2 = callback2;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 496a1fe1e90187b45b931ec732c0bde6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,18 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class UIBannerTip : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7279e9c7234eb6645b7b1e172b70919d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,132 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
using MuHua;
|
||||
|
||||
/// <summary>
|
||||
/// 指针提示
|
||||
/// </summary>
|
||||
public class UIGuidance : ModuleUIPanel {
|
||||
|
||||
private bool isDown;
|
||||
private Action callback;
|
||||
private Action<bool> ValueChanged;
|
||||
private Vector2 offset;
|
||||
private Vector3 originalPosition;
|
||||
private Vector3 pointerPosition;
|
||||
private VisualElement target;
|
||||
private UIToggle toggle;
|
||||
|
||||
public Label Prompt => Q<Label>("Prompt");
|
||||
public VisualElement Toggle => Q<VisualElement>("Toggle");
|
||||
public VisualElement Button => Q<VisualElement>("Button");
|
||||
public VisualElement Pointer => Q<VisualElement>("Pointer");
|
||||
|
||||
public UIGuidance(VisualElement element) : base(element) {
|
||||
toggle = new UIToggle(Toggle);
|
||||
toggle.ValueChanged += (value) => { ValueChanged?.Invoke(value); };
|
||||
|
||||
Button.RegisterCallback<ClickEvent>(ClickEvent);
|
||||
|
||||
element.RegisterCallback<MouseDownEvent>(MouseDownEvent);
|
||||
element.RegisterCallback<MouseUpEvent>(MouseUpEvent);
|
||||
}
|
||||
|
||||
public void Update() {
|
||||
#if UNITY_EDITOR
|
||||
if (target == null) { return; }
|
||||
if (isDown) {
|
||||
Vector3 mousePosition = UITool.GetMousePosition();
|
||||
Vector3 differ = new Vector3(mousePosition.x, Screen.height - mousePosition.y) - pointerPosition;
|
||||
|
||||
Pointer.transform.position = originalPosition + differ;
|
||||
}
|
||||
else {
|
||||
Pointer.transform.position = target.worldBound.position + offset;
|
||||
}
|
||||
#else
|
||||
if (target == null) { return; }
|
||||
Pointer.transform.position = target.worldBound.position + offset;
|
||||
#endif
|
||||
}
|
||||
|
||||
private void ClickEvent(ClickEvent evt) {
|
||||
element.EnableInClassList("document-page-hide", true);
|
||||
callback?.Invoke();
|
||||
}
|
||||
private void MouseDownEvent(MouseDownEvent evt) {
|
||||
#if UNITY_EDITOR
|
||||
isDown = true;
|
||||
originalPosition = Pointer.transform.position;
|
||||
Vector3 mousePosition = UITool.GetMousePosition();
|
||||
pointerPosition = new Vector3(mousePosition.x, Screen.height - mousePosition.y);
|
||||
#endif
|
||||
}
|
||||
private void MouseUpEvent(MouseUpEvent evt) {
|
||||
isDown = false;
|
||||
float x = Pointer.transform.position.x - target.worldBound.position.x;
|
||||
float y = Pointer.transform.position.y - target.worldBound.position.y;
|
||||
Vector3 offset = new Vector3(x, y);
|
||||
Debug.Log(offset);
|
||||
}
|
||||
|
||||
/// <summary> 打开提示 </summary>
|
||||
public void Settings(string content, VisualElement target, Vector2 offset, Action callback) {
|
||||
this.target = target;
|
||||
this.offset = offset;
|
||||
this.callback = callback;
|
||||
Prompt.text = content;
|
||||
element.EnableInClassList("document-page-hide", false);
|
||||
}
|
||||
/// <summary> 设置提示 </summary>
|
||||
public void Settings(bool value, Action<bool> ValueChanged) {
|
||||
this.ValueChanged = ValueChanged;
|
||||
toggle.UpdateValue(value, false);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// 图案页指引
|
||||
/// </summary>
|
||||
public class UIPatternPageGuidance : ModuleUIPanel {
|
||||
|
||||
private bool isNot;
|
||||
|
||||
public VisualElement Top => Q<VisualElement>("Top");
|
||||
public Button Button1 => Top.Q<Button>("Button1");// 创建图案
|
||||
public Button Button4 => Top.Q<Button>("Button4");// 创建元素
|
||||
|
||||
public VisualElement Dashboard => Q<VisualElement>("Dashboard");
|
||||
public VisualElement PatternLibrary => Q<VisualElement>("PatternLibrary");
|
||||
public VisualElement TemplateLibrary => Q<VisualElement>("TemplateLibrary");
|
||||
|
||||
public UIPatternPageGuidance(VisualElement element) : base(element) { }
|
||||
|
||||
public void Guidance1() {
|
||||
if (isNot) { return; }
|
||||
string content = "第一步 点击【创建图案】按钮,即可新建一个空白画板,开始您的设计。";
|
||||
Guidance(content, Button1, new Vector2(140, -55), Guidance2);
|
||||
}
|
||||
public void Guidance2() {
|
||||
string content = "第二步 提供两种创作方式 \n1,选用模板:点击【图案模板】,选择模板后参考其结构与配色,进行纹样重构与创新设计。";
|
||||
Guidance(content, TemplateLibrary, new Vector2(310, 0), Guidance3);
|
||||
}
|
||||
public void Guidance3() {
|
||||
string content = "2,全新创作:点击【创建元素】创建空白图案框,自行选择【图案元素库】内的图案素材进行创新设计。";
|
||||
Guidance(content, Button4, new Vector2(-530, -65), Guidance4);
|
||||
}
|
||||
public void Guidance4() {
|
||||
string content = "导入个人素材:点击【自定义】-【导入素材】,导入后请点击【自定义】刷新以更新显示。";
|
||||
Guidance(content, PatternLibrary, new Vector2(310, 0), Guidance5);
|
||||
}
|
||||
public void Guidance5() {
|
||||
string content = "图案编辑功能:选中图案元素,可调整其颜色、位置、大小、镜像、连续排列等操作。\n画布设置:如设计透明背景的图案,可根据图案色彩风格自定义画板颜色,便于更直观地进行设计。";
|
||||
Guidance(content, Dashboard, new Vector2(-530, 0), null);
|
||||
}
|
||||
public void Guidance(string content, VisualElement visual, Vector3 offset, Action action) {
|
||||
// UIGuidance guidance = ModuleUI.I.popupManager.guidance;
|
||||
// guidance.Settings(content, visual, offset, action);
|
||||
// guidance.Settings(isNot, (value) => { isNot = value; });
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8df138b434ab51f40b134f831376120e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,31 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
using MuHua;
|
||||
|
||||
/// <summary>
|
||||
/// 加载页面
|
||||
/// </summary>
|
||||
public class UILoading : ModuleUIPanel {
|
||||
|
||||
public UISliderH slider;
|
||||
|
||||
public VisualElement Slider => Q<VisualElement>("Slider");
|
||||
|
||||
public UILoading(VisualElement element, VisualElement canvas) : base(element) {
|
||||
slider = new UISliderH(Slider, canvas);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置加载进度
|
||||
/// </summary>
|
||||
/// <param name="active"></param>
|
||||
/// <param name="value1"></param>
|
||||
/// <param name="value2"></param>
|
||||
public void Settings(bool active, float value1, string value2) {
|
||||
element.EnableInClassList("document-page-hide", !active);
|
||||
slider.UpdateValue(value1);
|
||||
slider.Title.text = value2;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 637e7bc032a4bee4aa936fb481495299
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,31 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
using MuHua;
|
||||
|
||||
/// <summary>
|
||||
/// UI加载管理器
|
||||
/// </summary>
|
||||
public class UILoadManager : ModuleUIPage {
|
||||
|
||||
// public UIProgres progres;
|
||||
|
||||
public override VisualElement Element => root.Q<VisualElement>("Popup");
|
||||
|
||||
public VisualElement PopupDialog => Q<VisualElement>("PopupDialog");
|
||||
|
||||
private void Awake() {
|
||||
// progres = new UIProgres(PopupDialog);
|
||||
}
|
||||
private void OnDestroy() {
|
||||
// config.Release();
|
||||
// configMaterial.Release();
|
||||
// equipmentSelection.Release();
|
||||
// paramrInput.Release();
|
||||
}
|
||||
private void Update() {
|
||||
// config.Update();
|
||||
// configMaterial.Update();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2da9aad7a772f434080f14bd479de19c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,17 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
using MuHua;
|
||||
|
||||
/// <summary>
|
||||
/// UI弹出管理器
|
||||
/// </summary>
|
||||
public class UIPopupManager : ModuleUISingle<UIPopupManager> {
|
||||
|
||||
public override VisualElement Element => root.Q<VisualElement>("Popup");
|
||||
|
||||
public VisualElement PopupDialog => Q<VisualElement>("PopupDialog");
|
||||
|
||||
protected override void Awake() => NoReplace(false);
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 58ce28d05656cfd498fc2555599e349c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -186,7 +186,7 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier:
|
||||
m_PanelSettings: {fileID: 11400000, guid: 782028a3ae72af7429ad2ecdce684390, type: 2}
|
||||
m_ParentUI: {fileID: 0}
|
||||
sourceAsset: {fileID: 9197481963319205126, guid: 42fc25f5fff9d234ea4e7a8b6d1961a8, type: 3}
|
||||
sourceAsset: {fileID: 9197481963319205126, guid: dbd43929292199240bd6ff61200e2afb, type: 3}
|
||||
m_SortingOrder: 0
|
||||
--- !u!4 &670296964
|
||||
Transform:
|
||||
@@ -652,7 +652,7 @@ GameObject:
|
||||
- component: {fileID: 1922845063}
|
||||
- component: {fileID: 1922845064}
|
||||
m_Layer: 5
|
||||
m_Name: UIShortcutMenu
|
||||
m_Name: UIMenuManager
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
@@ -686,8 +686,8 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
document: {fileID: 670296963}
|
||||
menuTreeAsset: {fileID: 9197481963319205126, guid: 5034a86c1b336b644968fdb3be5f851a, type: 3}
|
||||
itemTreeAsset: {fileID: 9197481963319205126, guid: 1ee167986f6e9a840a45450b4b6adfc2, type: 3}
|
||||
MenuPanel: {fileID: 0}
|
||||
MenuTemplate: {fileID: 0}
|
||||
--- !u!1 &1937258154
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2153906b297ef8a40aa156d05bb3ec5f
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,404 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!29 &1
|
||||
OcclusionCullingSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_OcclusionBakeSettings:
|
||||
smallestOccluder: 5
|
||||
smallestHole: 0.25
|
||||
backfaceThreshold: 100
|
||||
m_SceneGUID: 00000000000000000000000000000000
|
||||
m_OcclusionCullingData: {fileID: 0}
|
||||
--- !u!104 &2
|
||||
RenderSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 9
|
||||
m_Fog: 0
|
||||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
m_FogMode: 3
|
||||
m_FogDensity: 0.01
|
||||
m_LinearFogStart: 0
|
||||
m_LinearFogEnd: 300
|
||||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
|
||||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
||||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
||||
m_AmbientIntensity: 1
|
||||
m_AmbientMode: 0
|
||||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
||||
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_HaloStrength: 0.5
|
||||
m_FlareStrength: 1
|
||||
m_FlareFadeSpeed: 3
|
||||
m_HaloTexture: {fileID: 0}
|
||||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_DefaultReflectionMode: 0
|
||||
m_DefaultReflectionResolution: 128
|
||||
m_ReflectionBounces: 1
|
||||
m_ReflectionIntensity: 1
|
||||
m_CustomReflection: {fileID: 0}
|
||||
m_Sun: {fileID: 0}
|
||||
m_UseRadianceAmbientProbe: 0
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 12
|
||||
m_GIWorkflowMode: 1
|
||||
m_GISettings:
|
||||
serializedVersion: 2
|
||||
m_BounceScale: 1
|
||||
m_IndirectOutputScale: 1
|
||||
m_AlbedoBoost: 1
|
||||
m_EnvironmentLightingMode: 0
|
||||
m_EnableBakedLightmaps: 1
|
||||
m_EnableRealtimeLightmaps: 0
|
||||
m_LightmapEditorSettings:
|
||||
serializedVersion: 12
|
||||
m_Resolution: 2
|
||||
m_BakeResolution: 40
|
||||
m_AtlasSize: 1024
|
||||
m_AO: 0
|
||||
m_AOMaxDistance: 1
|
||||
m_CompAOExponent: 1
|
||||
m_CompAOExponentDirect: 0
|
||||
m_ExtractAmbientOcclusion: 0
|
||||
m_Padding: 2
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_LightmapsBakeMode: 1
|
||||
m_TextureCompression: 1
|
||||
m_FinalGather: 0
|
||||
m_FinalGatherFiltering: 1
|
||||
m_FinalGatherRayCount: 256
|
||||
m_ReflectionCompression: 2
|
||||
m_MixedBakeMode: 2
|
||||
m_BakeBackend: 1
|
||||
m_PVRSampling: 1
|
||||
m_PVRDirectSampleCount: 32
|
||||
m_PVRSampleCount: 512
|
||||
m_PVRBounces: 2
|
||||
m_PVREnvironmentSampleCount: 256
|
||||
m_PVREnvironmentReferencePointCount: 2048
|
||||
m_PVRFilteringMode: 1
|
||||
m_PVRDenoiserTypeDirect: 1
|
||||
m_PVRDenoiserTypeIndirect: 1
|
||||
m_PVRDenoiserTypeAO: 1
|
||||
m_PVRFilterTypeDirect: 0
|
||||
m_PVRFilterTypeIndirect: 0
|
||||
m_PVRFilterTypeAO: 0
|
||||
m_PVREnvironmentMIS: 1
|
||||
m_PVRCulling: 1
|
||||
m_PVRFilteringGaussRadiusDirect: 1
|
||||
m_PVRFilteringGaussRadiusIndirect: 5
|
||||
m_PVRFilteringGaussRadiusAO: 2
|
||||
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
|
||||
m_PVRFilteringAtrousPositionSigmaIndirect: 2
|
||||
m_PVRFilteringAtrousPositionSigmaAO: 1
|
||||
m_ExportTrainingData: 0
|
||||
m_TrainingDataDestination: TrainingData
|
||||
m_LightProbeSampleCountMultiplier: 4
|
||||
m_LightingDataAsset: {fileID: 0}
|
||||
m_LightingSettings: {fileID: 0}
|
||||
--- !u!196 &4
|
||||
NavMeshSettings:
|
||||
serializedVersion: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_BuildSettings:
|
||||
serializedVersion: 3
|
||||
agentTypeID: 0
|
||||
agentRadius: 0.5
|
||||
agentHeight: 2
|
||||
agentSlope: 45
|
||||
agentClimb: 0.4
|
||||
ledgeDropHeight: 0
|
||||
maxJumpAcrossDistance: 0
|
||||
minRegionArea: 2
|
||||
manualCellSize: 0
|
||||
cellSize: 0.16666667
|
||||
manualTileSize: 0
|
||||
tileSize: 256
|
||||
buildHeightMesh: 0
|
||||
maxJobWorkers: 0
|
||||
preserveTilesOutsideBounds: 0
|
||||
debug:
|
||||
m_Flags: 0
|
||||
m_NavMeshData: {fileID: 0}
|
||||
--- !u!1 &875921851
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 875921853}
|
||||
- component: {fileID: 875921852}
|
||||
- component: {fileID: 875921854}
|
||||
m_Layer: 5
|
||||
m_Name: UIDocument
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &875921852
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 875921851}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 19102, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_PanelSettings: {fileID: 11400000, guid: 782028a3ae72af7429ad2ecdce684390, type: 2}
|
||||
m_ParentUI: {fileID: 0}
|
||||
sourceAsset: {fileID: 9197481963319205126, guid: 4e89ef667016a0a43a573b48cb9521ef, type: 3}
|
||||
m_SortingOrder: 0
|
||||
--- !u!4 &875921853
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 875921851}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &875921854
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 875921851}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 28e0d9425b52b0d4191cead2eeaf25be, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
document: {fileID: 875921852}
|
||||
templateAsset: {fileID: 9197481963319205126, guid: 90b68087028f53345aa820b038f0bc8a, type: 3}
|
||||
--- !u!1 &905563754
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 905563756}
|
||||
- component: {fileID: 905563755}
|
||||
- component: {fileID: 905563757}
|
||||
m_Layer: 0
|
||||
m_Name: Directional Light
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!108 &905563755
|
||||
Light:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 905563754}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 10
|
||||
m_Type: 1
|
||||
m_Shape: 0
|
||||
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
|
||||
m_Intensity: 1
|
||||
m_Range: 10
|
||||
m_SpotAngle: 30
|
||||
m_InnerSpotAngle: 21.80208
|
||||
m_CookieSize: 10
|
||||
m_Shadows:
|
||||
m_Type: 2
|
||||
m_Resolution: -1
|
||||
m_CustomResolution: -1
|
||||
m_Strength: 1
|
||||
m_Bias: 0.05
|
||||
m_NormalBias: 0.4
|
||||
m_NearPlane: 0.2
|
||||
m_CullingMatrixOverride:
|
||||
e00: 1
|
||||
e01: 0
|
||||
e02: 0
|
||||
e03: 0
|
||||
e10: 0
|
||||
e11: 1
|
||||
e12: 0
|
||||
e13: 0
|
||||
e20: 0
|
||||
e21: 0
|
||||
e22: 1
|
||||
e23: 0
|
||||
e30: 0
|
||||
e31: 0
|
||||
e32: 0
|
||||
e33: 1
|
||||
m_UseCullingMatrixOverride: 0
|
||||
m_Cookie: {fileID: 0}
|
||||
m_DrawHalo: 0
|
||||
m_Flare: {fileID: 0}
|
||||
m_RenderMode: 0
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingLayerMask: 1
|
||||
m_Lightmapping: 4
|
||||
m_LightShadowCasterMode: 0
|
||||
m_AreaSize: {x: 1, y: 1}
|
||||
m_BounceIntensity: 1
|
||||
m_ColorTemperature: 6570
|
||||
m_UseColorTemperature: 0
|
||||
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_UseBoundingSphereOverride: 0
|
||||
m_UseViewFrustumForShadowCasterCull: 1
|
||||
m_ShadowRadius: 0
|
||||
m_ShadowAngle: 0
|
||||
--- !u!4 &905563756
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 905563754}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
|
||||
m_LocalPosition: {x: 0, y: 3, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
||||
--- !u!114 &905563757
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 905563754}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Version: 3
|
||||
m_UsePipelineSettings: 1
|
||||
m_AdditionalLightsShadowResolutionTier: 2
|
||||
m_LightLayerMask: 1
|
||||
m_RenderingLayers: 1
|
||||
m_CustomShadowLayers: 0
|
||||
m_ShadowLayerMask: 1
|
||||
m_ShadowRenderingLayers: 1
|
||||
m_LightCookieSize: {x: 1, y: 1}
|
||||
m_LightCookieOffset: {x: 0, y: 0}
|
||||
m_SoftShadowQuality: 0
|
||||
--- !u!1 &1541827561
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1541827564}
|
||||
- component: {fileID: 1541827563}
|
||||
- component: {fileID: 1541827562}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!81 &1541827562
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1541827561}
|
||||
m_Enabled: 1
|
||||
--- !u!20 &1541827563
|
||||
Camera:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1541827561}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 1
|
||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
||||
m_projectionMatrixMode: 1
|
||||
m_GateFitMode: 2
|
||||
m_FOVAxisMode: 0
|
||||
m_Iso: 200
|
||||
m_ShutterSpeed: 0.005
|
||||
m_Aperture: 16
|
||||
m_FocusDistance: 10
|
||||
m_FocalLength: 50
|
||||
m_BladeCount: 5
|
||||
m_Curvature: {x: 2, y: 11}
|
||||
m_BarrelClipping: 0.25
|
||||
m_Anamorphism: 0
|
||||
m_SensorSize: {x: 36, y: 24}
|
||||
m_LensShift: {x: 0, y: 0}
|
||||
m_NormalizedViewPortRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
near clip plane: 0.3
|
||||
far clip plane: 1000
|
||||
field of view: 60
|
||||
orthographic: 0
|
||||
orthographic size: 5
|
||||
m_Depth: -1
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingPath: -1
|
||||
m_TargetTexture: {fileID: 0}
|
||||
m_TargetDisplay: 0
|
||||
m_TargetEye: 3
|
||||
m_HDR: 1
|
||||
m_AllowMSAA: 1
|
||||
m_AllowDynamicResolution: 0
|
||||
m_ForceIntoRT: 0
|
||||
m_OcclusionCulling: 1
|
||||
m_StereoConvergence: 10
|
||||
m_StereoSeparation: 0.022
|
||||
--- !u!4 &1541827564
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1541827561}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 1, z: -10}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1660057539 &9223372036854775807
|
||||
SceneRoots:
|
||||
m_ObjectHideFlags: 0
|
||||
m_Roots:
|
||||
- {fileID: 1541827564}
|
||||
- {fileID: 905563756}
|
||||
- {fileID: 875921853}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 97eb3c07d40b4124f94aeb41a923ffa3
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,5 +1,8 @@
|
||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../../UIElementsSchema/UIElements.xsd" editor-extension-mode="True">
|
||||
<ui:Template name="ShortcutMenu" src="project://database/Assets/ModuleCore/ModuleUISMenu/UI%20Toolkit/ShortcutMenu/ShortcutMenu.uxml?fileID=9197481963319205126&guid=531a74f84d51b5d49a048079629e13e0&type=3#ShortcutMenu" />
|
||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../../UIElementsSchema/UIElements.xsd" editor-extension-mode="False">
|
||||
<ui:Template name="BannerTip" src="project://database/Assets/UI%20Toolkit/GamePopup/BannerTip/BannerTip.uxml?fileID=9197481963319205126&guid=e4a01fc5cb705fe4c9bedf1d0c5df107&type=3#BannerTip" />
|
||||
<Style src="project://database/Assets/UI%20Toolkit/Document/Document.uss?fileID=7433441132597879392&guid=9205939af30a4394f8f2e34232b27890&type=3#Document" />
|
||||
<ui:Instance template="ShortcutMenu" name="ShortcutMenu" picking-mode="Ignore" class="document-page" />
|
||||
<ui:VisualElement name="Window" picking-mode="Ignore" class="document-page" style="flex-grow: 1;" />
|
||||
<ui:VisualElement name="Popup" picking-mode="Ignore" class="document-page" style="flex-grow: 1;">
|
||||
<ui:Instance template="BannerTip" name="BannerTip" class="document-page document-page-hide" />
|
||||
</ui:VisualElement>
|
||||
</ui:UXML>
|
||||
|
||||
@@ -0,0 +1,4 @@
|
||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
|
||||
<Style src="project://database/Assets/UI%20Toolkit/Component/SlideButton/SlideButton.uss?fileID=7433441132597879392&guid=a188682137c1d204a9a873d3ab8a815f&type=3#SlideButton" />
|
||||
<ui:Button text="按钮" parse-escape-sequences="true" display-tooltip-when-elided="true" name="Button" class="slidebutton-button" style="width: 120px; height: 60px; padding-top: 0; padding-right: 0; padding-bottom: 0; padding-left: 0; color: rgb(81, 120, 136); -unity-font-style: bold; font-size: 24px; background-color: rgba(0, 0, 0, 0);" />
|
||||
</ui:UXML>
|
||||
@@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 90b68087028f53345aa820b038f0bc8a
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}
|
||||
@@ -0,0 +1,13 @@
|
||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../../UIElementsSchema/UIElements.xsd" editor-extension-mode="True">
|
||||
<ui:Template name="SlideButtonTemplate1" src="project://database/Assets/UI%20Toolkit/GamePage/SlideButtonTemplate1.uxml?fileID=9197481963319205126&guid=90b68087028f53345aa820b038f0bc8a&type=3#SlideButtonTemplate1" />
|
||||
<ui:VisualElement style="height: 100px; background-color: rgb(200, 237, 239); align-items: center; justify-content: center;">
|
||||
<ui:VisualElement name="SlideButton" class="slidebutton-bg" style="background-color: rgb(124, 169, 182); width: 400px; height: 80px; border-top-left-radius: 30px; border-top-right-radius: 30px; border-bottom-right-radius: 30px; border-bottom-left-radius: 30px; padding-top: 0; padding-right: 0; padding-bottom: 0; padding-left: 0;">
|
||||
<ui:VisualElement name="Slide" style="position: absolute; background-color: rgb(255, 255, 255); height: 60px; border-top-left-radius: 25px; border-top-right-radius: 25px; border-bottom-right-radius: 25px; border-bottom-left-radius: 25px; width: 120px; top: 10px; left: 10px;" />
|
||||
<ui:VisualElement name="Container" style="flex-grow: 1; flex-direction: row; align-items: center; justify-content: space-between; padding-top: 10px; padding-right: 10px; padding-bottom: 10px; padding-left: 10px;">
|
||||
<ui:Instance template="SlideButtonTemplate1" name="SlideButtonTemplate1" />
|
||||
<ui:Instance template="SlideButtonTemplate1" name="SlideButtonTemplate1" />
|
||||
<ui:Instance template="SlideButtonTemplate1" name="SlideButtonTemplate1" />
|
||||
</ui:VisualElement>
|
||||
</ui:VisualElement>
|
||||
</ui:VisualElement>
|
||||
</ui:UXML>
|
||||
@@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4e89ef667016a0a43a573b48cb9521ef
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}
|
||||
@@ -0,0 +1,16 @@
|
||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../../UIElementsSchema/UIElements.xsd" editor-extension-mode="False">
|
||||
<ui:VisualElement style="flex-grow: 1; flex-direction: row; padding-top: 1px; padding-right: 1px; padding-bottom: 1px; padding-left: 1px;">
|
||||
<ui:VisualElement style="flex-grow: 1; flex-direction: column; background-color: rgb(0, 0, 0);">
|
||||
<ui:VisualElement style="height: 540px; background-color: rgb(155, 178, 55); border-top-left-radius: 1px; border-top-right-radius: 1px; border-bottom-right-radius: 1px; border-bottom-left-radius: 1px;" />
|
||||
<ui:VisualElement name="L" style="height: 1px;" />
|
||||
<ui:VisualElement style="height: 540px; background-color: rgb(68, 197, 191); border-top-left-radius: 1px; border-top-right-radius: 1px; border-bottom-right-radius: 1px; border-bottom-left-radius: 1px;" />
|
||||
<ui:VisualElement name="L" style="height: 1px;" />
|
||||
</ui:VisualElement>
|
||||
<ui:VisualElement name="L" style="width: 1px;" />
|
||||
<ui:VisualElement style="width: 400px; background-color: rgb(186, 255, 124); border-top-left-radius: 1px; border-top-right-radius: 1px; border-bottom-right-radius: 1px; border-bottom-left-radius: 1px;" />
|
||||
<ui:VisualElement name="L" style="width: 1px;" />
|
||||
<ui:VisualElement style="width: 200px; border-top-left-radius: 1px; border-top-right-radius: 1px; border-bottom-right-radius: 1px; border-bottom-left-radius: 1px; background-color: rgb(71, 255, 195);" />
|
||||
<ui:VisualElement name="L" style="width: 1px;" />
|
||||
<ui:VisualElement style="width: 200px; background-color: rgb(157, 86, 188); border-top-left-radius: 1px; border-top-right-radius: 1px; border-bottom-right-radius: 1px; border-bottom-left-radius: 1px;" />
|
||||
</ui:VisualElement>
|
||||
</ui:UXML>
|
||||
@@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dbd43929292199240bd6ff61200e2afb
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}
|
||||
@@ -7,6 +7,8 @@
|
||||
@import url("/Assets/UI Toolkit/Component/ScrollView/ScrollView.uss");
|
||||
@import url("/Assets/UI Toolkit/Component/Slider/Slider.uss");
|
||||
@import url("/Assets/UI Toolkit/Component/Toggle/Toggle.uss");
|
||||
@import url("/Assets/UI Toolkit/Component/SlideButton/SlideButton.uss");
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -27,8 +27,9 @@ namespace MuHua {
|
||||
FromRightToLeft = 1,
|
||||
}
|
||||
|
||||
public float value;
|
||||
public bool isDrag;
|
||||
public float value;
|
||||
public float rolling = 10;
|
||||
public Vector3 originalPosition;
|
||||
public Vector3 pointerPosition;
|
||||
|
||||
@@ -76,9 +77,10 @@ namespace MuHua {
|
||||
}
|
||||
/// <summary> 滚轮滑动 </summary>
|
||||
private void ViewportWheel(WheelEvent evt) {
|
||||
float maxHeight = Viewport.resolvedStyle.height - Container.resolvedStyle.height;
|
||||
float minHeight = Mathf.Min(Viewport.resolvedStyle.height, Container.resolvedStyle.height);
|
||||
float y = evt.delta.y * minHeight / maxHeight;
|
||||
// float maxHeight = Viewport.resolvedStyle.height - Container.resolvedStyle.height;
|
||||
// float minHeight = Mathf.Min(Viewport.resolvedStyle.height, Container.resolvedStyle.height);
|
||||
// float y = evt.delta.y * minHeight / maxHeight;
|
||||
float y = evt.delta.y * rolling / 1000;
|
||||
value = value - y;
|
||||
UpdateValue(value);
|
||||
}
|
||||
|
||||
@@ -27,8 +27,9 @@ namespace MuHua {
|
||||
FromBottomToTop = 1,
|
||||
}
|
||||
|
||||
public float value;
|
||||
public bool isDrag;
|
||||
public float value;
|
||||
public float rolling = 10;
|
||||
public Vector3 originalPosition;
|
||||
public Vector3 pointerPosition;
|
||||
|
||||
@@ -76,9 +77,10 @@ namespace MuHua {
|
||||
}
|
||||
/// <summary> 滚轮滑动 </summary>
|
||||
private void ViewportWheel(WheelEvent evt) {
|
||||
float maxHeight = Viewport.resolvedStyle.height - Container.resolvedStyle.height;
|
||||
float minHeight = Mathf.Min(Viewport.resolvedStyle.height, Container.resolvedStyle.height);
|
||||
float y = evt.delta.y * minHeight / maxHeight;
|
||||
// float maxHeight = Viewport.resolvedStyle.height - Container.resolvedStyle.height;
|
||||
// float minHeight = Mathf.Min(Viewport.resolvedStyle.height, Container.resolvedStyle.height);
|
||||
// float y = evt.delta.y * minHeight / maxHeight;
|
||||
float y = evt.delta.y * rolling / 1000;
|
||||
value = value - y;
|
||||
UpdateValue(value);
|
||||
}
|
||||
|
||||
@@ -44,8 +44,9 @@ namespace MuHua {
|
||||
/// <summary> 按下Top </summary>
|
||||
private void TopDown(PointerDownEvent evt) {
|
||||
isDownMove = true;
|
||||
pointerPosition = UITool.GetMousePosition();
|
||||
pointerPosition = UITool.GetMousePosition(canvas);
|
||||
originalPosition = Window.transform.position;
|
||||
element.BringToFront();
|
||||
}
|
||||
/// <summary> 鼠标松开或离开 </summary>
|
||||
private void DraggerUpOrLeave(EventBase evt) {
|
||||
@@ -64,9 +65,9 @@ namespace MuHua {
|
||||
/// <summary> 更新状态 </summary>
|
||||
public virtual void Update() {
|
||||
if (!isDownMove) { return; }
|
||||
Vector3 mousePosition = UITool.GetMousePosition();
|
||||
Vector3 mousePosition = UITool.GetMousePosition(canvas);
|
||||
Vector3 offset = mousePosition - pointerPosition;
|
||||
Vector3 position = originalPosition + new Vector3(offset.x, -offset.y);
|
||||
Vector3 position = originalPosition + new Vector3(offset.x, offset.y);
|
||||
|
||||
float width = canvas.resolvedStyle.width - Window.resolvedStyle.width;
|
||||
float height = canvas.resolvedStyle.height - Window.resolvedStyle.height;
|
||||
|
||||
Reference in New Issue
Block a user