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13 Commits
c17af4d74b
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main
| Author | SHA1 | Date | |
|---|---|---|---|
| 6891f43baa | |||
| 4c5b91c530 | |||
| 6cc52ca4c8 | |||
| 627165e519 | |||
| ef918588f5 | |||
| 7c6acc5fa2 | |||
| 64938f1137 | |||
| 28c121f6d9 | |||
| 089651f7ab | |||
| 21959b46e1 | |||
| 165339172a | |||
| 9be153994f | |||
| f4a07224aa |
@@ -9,7 +9,7 @@ using MuHua;
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/// </summary>
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/// </summary>
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public class InputMenu : InputControl {
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public class InputMenu : InputControl {
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private UIMenuPanel menu;
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// private UIMenuPanel menu;
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protected override void ModuleInput_OnInputMode(InputMode mode) {
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protected override void ModuleInput_OnInputMode(InputMode mode) {
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// throw new System.NotImplementedException();
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// throw new System.NotImplementedException();
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@@ -19,16 +19,16 @@ public class InputMenu : InputControl {
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/// <summary> 鼠标左键 </summary>
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/// <summary> 鼠标左键 </summary>
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public void OnMouseLeft(InputValue inputValue) {
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public void OnMouseLeft(InputValue inputValue) {
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if (inputValue.isPressed) return;
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if (inputValue.isPressed) return;
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UIShortcutMenu.I.Close();
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// UIShortcutMenu.I.Close();
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}
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}
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/// <summary> 鼠标右键 </summary>
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/// <summary> 鼠标右键 </summary>
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public void OnMouseRight(InputValue inputValue) {
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public void OnMouseRight(InputValue inputValue) {
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UIShortcutMenu.I.Add("测试1/测试11", () => { Debug.Log("测试1/测试11"); });
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// UIShortcutMenu.I.Add("测试1/测试11", () => { Debug.Log("测试1/测试11"); });
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UIShortcutMenu.I.Add("测试1/测试12", () => { Debug.Log("测试1/测试12"); });
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// UIShortcutMenu.I.Add("测试1/测试12", () => { Debug.Log("测试1/测试12"); });
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UIShortcutMenu.I.Add("测试2", () => { Debug.Log("测试2"); });
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// UIShortcutMenu.I.Add("测试2", () => { Debug.Log("测试2"); });
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UIShortcutMenu.I.Open();
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// UIShortcutMenu.I.Open();
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}
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}
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#endregion
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#endregion
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}
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}
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@@ -1,169 +0,0 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UIElements;
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using MuHua;
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/// <summary>
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/// UI快捷菜单
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/// </summary>
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public class UIShortcutMenu : ModuleUISingle<UIShortcutMenu> {
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/// <summary> 菜单模板 </summary>
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public VisualTreeAsset menuTreeAsset;
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/// <summary> 项目模板 </summary>
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public VisualTreeAsset itemTreeAsset;
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/// <summary> 数据列表 </summary>
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public List<DataMenuItem> datas = new List<DataMenuItem>();
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/// <summary> 控件列表 </summary>
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public static List<UIControl> controls = new List<UIControl>();
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public override VisualElement Element => root.Q<VisualElement>("ShortcutMenu");
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protected override void Awake() => NoReplace(false);
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private void Update() => controls.ForEach(control => control.Update());
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private void OnDestroy() => controls.ForEach(control => control.Dispose());
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/// <summary> 打开菜单 </summary>
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public void Open() {
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Close();
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Vector3 position = UITool.GetMousePosition(Element);
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UIMenuPanel menuPanel = Create();
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menuPanel.Settings(position, datas);
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}
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/// <summary> 关闭菜单 </summary>
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public void Close() {
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controls.ForEach(control => control.Dispose());
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controls.Clear();
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Element.Clear();
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}
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/// <summary> 创建子菜单 </summary>
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public UIMenuPanel Create() {
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// 创建菜单元素
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VisualElement element = menuTreeAsset.Instantiate();
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element.EnableInClassList("menu", true);
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Element.Add(element);
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UIMenuPanel menuPanel = new UIMenuPanel(element, itemTreeAsset);
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controls.Add(menuPanel);
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return menuPanel;
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}
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/// <summary> 添加菜单项(方法) </summary>
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public void Add(string name, Action callback) {
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string[] names = name.Split('/');
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List<DataMenuItem> datas = this.datas;
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for (int i = 0; i < names.Length; i++) {
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string menu = names[i];
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DataMenuItem item = datas.Find(obj => obj.name == menu);
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if (item == null) {
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item = new DataMenuItem { name = menu };
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if (i == names.Length - 1) { item.callback = callback; }
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datas.Add(item);
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}
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datas = item.items;
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}
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}
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/// <summary> 移除菜单项 </summary>
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public void Remove(string name) {
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string[] names = name.Split('/');
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List<DataMenuItem> datas = this.datas;
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DataMenuItem parent = null;
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DataMenuItem target = null;
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for (int i = 0; i < names.Length; i++) {
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string menu = names[i];
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target = datas.Find(obj => obj.name == menu);
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if (target == null) return; // 未找到,直接返回
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if (i == names.Length - 1) {
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// 找到要移除的项
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datas.Remove(target);
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return;
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}
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parent = target;
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datas = target.items;
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}
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}
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}
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/// <summary>
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/// UI快捷菜单面板
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/// </summary>
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public class UIMenuPanel : ModuleUIPanel, UIControl {
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public UIMenuPanel menuPanel;
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public VisualElement submenu;
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public ModuleUIItems<UIItem, DataMenuItem> items;
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public VisualElement Container => Q<VisualElement>("Container");
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public UIMenuPanel(VisualElement element, VisualTreeAsset templateAsset) : base(element) {
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items = new ModuleUIItems<UIItem, DataMenuItem>(Container, templateAsset,
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(data, element) => new UIItem(data, element, this));
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}
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public void Update() {
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// throw new NotImplementedException();
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}
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public void Dispose() {
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items.Release();
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}
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public void Settings(Vector3 position, List<DataMenuItem> datas) {
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items.Create(datas);
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element.transform.position = position;
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}
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/// <summary> 打开子菜单 </summary>
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public void Open(VisualElement submenu, List<DataMenuItem> datas) {
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if (this.submenu == submenu) { return; }
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// 更新子菜单
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this.submenu = submenu;
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if (menuPanel == null) { menuPanel = UIShortcutMenu.I.Create(); }
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float x = submenu.worldBound.position.x + submenu.resolvedStyle.width;
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float y = submenu.worldBound.position.y - 5;
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Vector3 position = new Vector3(x, y, 0);
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menuPanel.Settings(position, datas);
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bool isEnable = datas != null && datas.Count > 0;
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menuPanel.OpenSubmenu(isEnable);
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}
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public void OpenSubmenu(bool open) {
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element.EnableInClassList("menu-hide", !open);
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menuPanel?.OpenSubmenu(false);
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}
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/// <summary> UI项目 </summary>
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public class UIItem : ModuleUIItem<DataMenuItem> {
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public readonly UIMenuPanel parent;
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public Label Name => element.Q<Label>("Name");
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public VisualElement Arrow => element.Q<VisualElement>("Arrow");
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public UIItem(DataMenuItem value, VisualElement element, UIMenuPanel parent) : base(value, element) {
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this.parent = parent;
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Name.text = value.name;
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Arrow.EnableInClassList("menu-arrow-hide", value.items == null || value.items.Count == 0);
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element.RegisterCallback<MouseDownEvent>(MouseDownEvent);
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element.RegisterCallback<MouseMoveEvent>(MouseMoveEvent);
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}
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private void MouseDownEvent(MouseDownEvent evt) {
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value.callback?.Invoke();
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UIShortcutMenu.I.Close();
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}
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private void MouseMoveEvent(MouseMoveEvent evt) {
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parent.Open(element, value.items);
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}
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}
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}
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/// <summary>
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/// 菜单项目
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/// </summary>
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public class DataMenuItem {
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/// <summary> 名称 </summary>
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public string name;
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/// <summary> 回调 </summary>
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public Action callback;
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/// <summary> 子菜单项 </summary>
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public List<DataMenuItem> items = new List<DataMenuItem>();
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}
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||||||
@@ -1,5 +1,5 @@
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|||||||
fileFormatVersion: 2
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fileFormatVersion: 2
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guid: 253123fa56cb88f4e969b587327d3f7f
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guid: c22eaed15bf06ed44ac6ed66f7a6487c
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folderAsset: yes
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folderAsset: yes
|
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DefaultImporter:
|
DefaultImporter:
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externalObjects: {}
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externalObjects: {}
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@@ -1,5 +1,5 @@
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fileFormatVersion: 2
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fileFormatVersion: 2
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guid: 7b3aa5ae52050524d8a9e0de714dd75c
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guid: df40a9389111de24a8e95adccd3cb8d3
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folderAsset: yes
|
folderAsset: yes
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DefaultImporter:
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DefaultImporter:
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externalObjects: {}
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externalObjects: {}
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Binary file not shown.
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After Width: | Height: | Size: 398 B |
@@ -0,0 +1,140 @@
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fileFormatVersion: 2
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@@ -1,5 +1,5 @@
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
|
externalObjects: {}
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||||||
@@ -0,0 +1,50 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using MuHua;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 快捷菜单
|
||||||
|
/// </summary>
|
||||||
|
public class ShortcutMenu : Module<ShortcutMenu> {
|
||||||
|
/// <summary> 数据列表 </summary>
|
||||||
|
public List<ShortcutMenuItem> menuItems = new List<ShortcutMenuItem>();
|
||||||
|
|
||||||
|
/// <summary> 打开菜单 </summary>
|
||||||
|
public void Open() => UIShortcutMenu.I?.Open(UIShortcutMenu.I.MousePosition, menuItems);
|
||||||
|
|
||||||
|
/// <summary> 关闭菜单 </summary>
|
||||||
|
public void Close() => UIShortcutMenu.I?.Close();
|
||||||
|
|
||||||
|
/// <summary> 添加菜单项(1级菜单/2级菜单/3级菜单) </summary>
|
||||||
|
public void Add(string name, Action callback) {
|
||||||
|
string[] names = name.Split('/');
|
||||||
|
ShortcutMenuItem item = Find(names[0], menuItems, true);
|
||||||
|
for (int i = 1; i < names.Length; i++) {
|
||||||
|
item = Find(names[i], item.menuItems, true);
|
||||||
|
}
|
||||||
|
item.callback = callback;
|
||||||
|
}
|
||||||
|
/// <summary> 移除菜单项(???/???/子级菜单) </summary>
|
||||||
|
public void Remove(string name) {
|
||||||
|
string[] names = name.Split('/');
|
||||||
|
List<ShortcutMenuItem> menuItems = this.menuItems;
|
||||||
|
ShortcutMenuItem item = Find(names[0], menuItems, false);
|
||||||
|
for (int i = 1; i < names.Length; i++) {
|
||||||
|
if (item == null) return;
|
||||||
|
menuItems = item.menuItems;
|
||||||
|
item = Find(names[i], menuItems, false);
|
||||||
|
}
|
||||||
|
menuItems.Remove(item);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary> 子项目查找 </summary>
|
||||||
|
private ShortcutMenuItem Find(string menu, List<ShortcutMenuItem> menuItems, bool isCreate) {
|
||||||
|
ShortcutMenuItem item = menuItems.Find(obj => obj.name == menu);
|
||||||
|
if (item != null || !isCreate) { return item; }
|
||||||
|
item = new ShortcutMenuItem { name = menu };
|
||||||
|
menuItems.Add(item);
|
||||||
|
return item;
|
||||||
|
}
|
||||||
|
}
|
||||||
+1
-1
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 422a458e7229d6b4a8fff66af1840238
|
guid: 23732e20aab811a4eba63cc0f810d659
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
@@ -0,0 +1,16 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 菜单项目
|
||||||
|
/// </summary>
|
||||||
|
public class ShortcutMenuItem {
|
||||||
|
/// <summary> 名称 </summary>
|
||||||
|
public string name;
|
||||||
|
/// <summary> 回调 </summary>
|
||||||
|
public Action callback;
|
||||||
|
/// <summary> 子菜单项 </summary>
|
||||||
|
public List<ShortcutMenuItem> menuItems = new List<ShortcutMenuItem>();
|
||||||
|
}
|
||||||
+2
-3
@@ -1,10 +1,9 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: ccbcb6aee5874ac4ba30fcb269d7c7ba
|
guid: fac2916b09800194a8389027d4b54ce8
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
defaultReferences:
|
defaultReferences: []
|
||||||
- m_VisualTreeAsset: {fileID: 9197481963319205126, guid: d23b67a16b48c2243aabe57056dbfbed, type: 3}
|
|
||||||
executionOrder: 0
|
executionOrder: 0
|
||||||
icon: {instanceID: 0}
|
icon: {instanceID: 0}
|
||||||
userData:
|
userData:
|
||||||
@@ -0,0 +1,75 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UIElements;
|
||||||
|
using MuHua;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// UI快捷菜单面板
|
||||||
|
/// </summary>
|
||||||
|
public class UIMenuPanel : ModuleUIPanel, UIControl {
|
||||||
|
|
||||||
|
public UIMenuPanel menuPanel;
|
||||||
|
public VisualElement submenu;
|
||||||
|
public ModuleUIItems<UIItem, ShortcutMenuItem> items;
|
||||||
|
|
||||||
|
public VisualElement Container => Q<VisualElement>("Container");
|
||||||
|
|
||||||
|
public UIMenuPanel(VisualElement element, VisualTreeAsset templateAsset) : base(element) {
|
||||||
|
items = new ModuleUIItems<UIItem, ShortcutMenuItem>(Container, templateAsset,
|
||||||
|
(data, element) => new UIItem(data, element, this));
|
||||||
|
}
|
||||||
|
public void Update() {
|
||||||
|
// throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
public void Dispose() {
|
||||||
|
items.Release();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Settings(Vector3 position, List<ShortcutMenuItem> datas) {
|
||||||
|
items.Create(datas);
|
||||||
|
element.transform.position = position;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary> 打开子菜单 </summary>
|
||||||
|
public void Open(VisualElement submenu, List<ShortcutMenuItem> datas) {
|
||||||
|
if (this.submenu == submenu) { return; }
|
||||||
|
// 更新子菜单
|
||||||
|
this.submenu = submenu;
|
||||||
|
if (menuPanel == null) { menuPanel = UIShortcutMenu.I.Create(); }
|
||||||
|
float x = submenu.worldBound.position.x + submenu.resolvedStyle.width;
|
||||||
|
float y = submenu.worldBound.position.y - 4;
|
||||||
|
Vector3 position = new Vector3(x, y, 0);
|
||||||
|
menuPanel.Settings(position, datas);
|
||||||
|
bool isEnable = datas != null && datas.Count > 0;
|
||||||
|
menuPanel.OpenSubmenu(isEnable);
|
||||||
|
}
|
||||||
|
public void OpenSubmenu(bool open) {
|
||||||
|
element.EnableInClassList("menu-hide", !open);
|
||||||
|
menuPanel?.OpenSubmenu(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary> UI项目 </summary>
|
||||||
|
public class UIItem : ModuleUIItem<ShortcutMenuItem> {
|
||||||
|
public readonly UIMenuPanel parent;
|
||||||
|
|
||||||
|
public Label Name => element.Q<Label>("Name");
|
||||||
|
public VisualElement Arrow => element.Q<VisualElement>("Arrow");
|
||||||
|
|
||||||
|
public UIItem(ShortcutMenuItem value, VisualElement element, UIMenuPanel parent) : base(value, element) {
|
||||||
|
this.parent = parent;
|
||||||
|
Name.text = value.name;
|
||||||
|
Arrow.EnableInClassList("menu-arrow-hide", value.menuItems == null || value.menuItems.Count == 0);
|
||||||
|
element.RegisterCallback<MouseDownEvent>(MouseDownEvent);
|
||||||
|
element.RegisterCallback<MouseMoveEvent>(MouseMoveEvent);
|
||||||
|
}
|
||||||
|
private void MouseDownEvent(MouseDownEvent evt) {
|
||||||
|
value.callback?.Invoke();
|
||||||
|
UIShortcutMenu.I.Close();
|
||||||
|
}
|
||||||
|
private void MouseMoveEvent(MouseMoveEvent evt) {
|
||||||
|
parent.Open(element, value.menuItems);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: cbfff4523d382a14eb835f39d022b39d
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,52 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UIElements;
|
||||||
|
using MuHua;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// UI快捷菜单
|
||||||
|
/// </summary>
|
||||||
|
public class UIShortcutMenu : ModuleUISingle<UIShortcutMenu> {
|
||||||
|
/// <summary> 菜单模板 </summary>
|
||||||
|
public VisualTreeAsset MenuPanel;
|
||||||
|
/// <summary> 项目模板 </summary>
|
||||||
|
public VisualTreeAsset MenuTemplate;
|
||||||
|
|
||||||
|
/// <summary> 控件列表 </summary>
|
||||||
|
public static List<UIControl> controls = new List<UIControl>();
|
||||||
|
|
||||||
|
public Vector3 MousePosition => UITool.GetMousePosition(Element);
|
||||||
|
|
||||||
|
public override VisualElement Element => root.Q<VisualElement>("ShortcutMenu");
|
||||||
|
|
||||||
|
protected override void Awake() => NoReplace(false);
|
||||||
|
|
||||||
|
private void Update() => controls.ForEach(control => control.Update());
|
||||||
|
|
||||||
|
private void OnDestroy() => controls.ForEach(control => control.Dispose());
|
||||||
|
|
||||||
|
/// <summary> 打开菜单 </summary>
|
||||||
|
public void Open(Vector3 position, List<ShortcutMenuItem> datas) {
|
||||||
|
Close();
|
||||||
|
UIMenuPanel menuPanel = Create();
|
||||||
|
menuPanel.Settings(position, datas);
|
||||||
|
}
|
||||||
|
/// <summary> 关闭菜单 </summary>
|
||||||
|
public void Close() {
|
||||||
|
controls.ForEach(control => control.Dispose());
|
||||||
|
controls.Clear();
|
||||||
|
Element.Clear();
|
||||||
|
}
|
||||||
|
/// <summary> 创建子菜单 </summary>
|
||||||
|
public UIMenuPanel Create() {
|
||||||
|
// 创建菜单元素
|
||||||
|
VisualElement element = MenuPanel.Instantiate();
|
||||||
|
element.EnableInClassList("menu", true);
|
||||||
|
Element.Add(element);
|
||||||
|
UIMenuPanel menuPanel = new UIMenuPanel(element, MenuTemplate);
|
||||||
|
controls.Add(menuPanel);
|
||||||
|
return menuPanel;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,14 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 422a458e7229d6b4a8fff66af1840238
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences:
|
||||||
|
- document: {instanceID: 0}
|
||||||
|
- MenuPanel: {fileID: 9197481963319205126, guid: 5034a86c1b336b644968fdb3be5f851a, type: 3}
|
||||||
|
- MenuTemplate: {fileID: 9197481963319205126, guid: 1ee167986f6e9a840a45450b4b6adfc2, type: 3}
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 32fa60a7591d8e149b02b5fac56adfb4
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f405743ede2617b4c92bf64862e7402e
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,28 @@
|
|||||||
|
.menu-unit {
|
||||||
|
flex-direction: row;
|
||||||
|
align-self: flex-start;
|
||||||
|
flex-grow: 0;
|
||||||
|
width: 100%;
|
||||||
|
height: 25px;
|
||||||
|
align-items: center;
|
||||||
|
}
|
||||||
|
|
||||||
|
.menu-unit:hover {
|
||||||
|
background-color: rgba(0, 0, 0, 0.2);
|
||||||
|
border-top-left-radius: 5px;
|
||||||
|
border-top-right-radius: 5px;
|
||||||
|
border-bottom-right-radius: 5px;
|
||||||
|
border-bottom-left-radius: 5px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.menu-arrow {
|
||||||
|
flex-grow: 0;
|
||||||
|
height: 20px;
|
||||||
|
width: 25px;
|
||||||
|
background-image: url("project://database/Assets/ModuleCore/ModuleUISMenu/Assets/%E7%AE%AD%E5%A4%B4.png?fileID=2800000&guid=556aa0a60c7c1b947a80bd5f89e13850&type=3#箭头");
|
||||||
|
-unity-background-image-tint-color: rgb(51, 50, 50);
|
||||||
|
}
|
||||||
|
|
||||||
|
.menu-arrow-hide {
|
||||||
|
display: none;
|
||||||
|
}
|
||||||
+1
-1
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: e4abceb9650918a419c073e86d8fc3d6
|
guid: 4b1be5340ef21d843bdd2f0eb2375cfe
|
||||||
ScriptedImporter:
|
ScriptedImporter:
|
||||||
internalIDToNameTable: []
|
internalIDToNameTable: []
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../../../UIElementsSchema/UIElements.xsd" editor-extension-mode="False">
|
||||||
|
<ui:Template name="Item" src="project://database/Assets/ModuleCore/ModuleUISMenu/UI%20Toolkit/MenuPanel/MenuTemplate.uxml?fileID=9197481963319205126&guid=1ee167986f6e9a840a45450b4b6adfc2&type=3#MenuTemplate" />
|
||||||
|
<Style src="project://database/Assets/ModuleCore/ModuleUISMenu/UI%20Toolkit/MenuPanel/MenuPanel.uss?fileID=7433441132597879392&guid=4b1be5340ef21d843bdd2f0eb2375cfe&type=3#MenuPanel" />
|
||||||
|
<ui:VisualElement name="Container" style="background-color: rgb(255, 255, 255); border-top-left-radius: 5px; border-top-right-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px; padding-top: 3px; padding-right: 3px; padding-bottom: 3px; padding-left: 3px; align-self: flex-start; min-width: 150px; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-left-color: rgb(51, 51, 51); border-right-color: rgb(51, 51, 51); border-top-color: rgb(51, 51, 51); border-bottom-color: rgb(51, 51, 51);">
|
||||||
|
<ui:Instance template="Item" name="Item" />
|
||||||
|
<ui:Instance template="Item" name="Item" />
|
||||||
|
<ui:Instance template="Item" name="Item" />
|
||||||
|
<ui:Instance template="Item" name="Item" />
|
||||||
|
<ui:Instance template="Item" name="Item" />
|
||||||
|
</ui:VisualElement>
|
||||||
|
</ui:UXML>
|
||||||
+4
-2
@@ -1,7 +1,9 @@
|
|||||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../../../UIElementsSchema/UIElements.xsd" editor-extension-mode="False">
|
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../../../UIElementsSchema/UIElements.xsd" editor-extension-mode="False">
|
||||||
<Style src="project://database/Assets/UI%20Toolkit/GamePanel/ShortcutMenu/ShortcutMenu.uss?fileID=7433441132597879392&guid=a53da9fc389948e40ac96af14dd02c10&type=3#ShortcutMenu" />
|
<Style src="project://database/Assets/ModuleCore/ModuleUISMenu/UI%20Toolkit/MenuPanel/MenuPanel.uss?fileID=7433441132597879392&guid=4b1be5340ef21d843bdd2f0eb2375cfe&type=3#MenuPanel" />
|
||||||
<ui:VisualElement class="menu-unit">
|
<ui:VisualElement class="menu-unit">
|
||||||
<ui:Label tabindex="-1" text="Label" parse-escape-sequences="true" display-tooltip-when-elided="true" name="Name" style="-unity-text-align: middle-center; margin-top: 0; margin-right: 0; margin-bottom: 0; margin-left: 0; padding-top: 10px; padding-right: 10px; padding-bottom: 10px; padding-left: 10px; height: 30px;" />
|
<ui:VisualElement style="width: 30px;" />
|
||||||
|
<ui:Label tabindex="-1" text="Label" parse-escape-sequences="true" display-tooltip-when-elided="true" name="Name" style="-unity-text-align: middle-center; margin-top: 0; margin-right: 0; margin-bottom: 0; margin-left: 0; padding-top: 10px; padding-right: 10px; padding-bottom: 10px; padding-left: 10px;" />
|
||||||
|
<ui:VisualElement style="flex-grow: 1;" />
|
||||||
<ui:VisualElement name="Arrow" class="menu-arrow" />
|
<ui:VisualElement name="Arrow" class="menu-arrow" />
|
||||||
</ui:VisualElement>
|
</ui:VisualElement>
|
||||||
</ui:UXML>
|
</ui:UXML>
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
.menu {
|
||||||
|
position: absolute;
|
||||||
|
}
|
||||||
|
|
||||||
|
.menu-hide {
|
||||||
|
display: none;
|
||||||
|
}
|
||||||
@@ -1,27 +0,0 @@
|
|||||||
using UnityEditor;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEngine.UIElements;
|
|
||||||
|
|
||||||
public class TestEditorWindow : EditorWindow {
|
|
||||||
[SerializeField]
|
|
||||||
private VisualTreeAsset m_VisualTreeAsset = default;
|
|
||||||
|
|
||||||
[MenuItem("Window/MuHua/TestEditorWindow")]
|
|
||||||
public static void ShowExample() {
|
|
||||||
TestEditorWindow wnd = GetWindow<TestEditorWindow>();
|
|
||||||
wnd.titleContent = new GUIContent("TestEditorWindow");
|
|
||||||
}
|
|
||||||
|
|
||||||
public void CreateGUI() {
|
|
||||||
// Each editor window contains a root VisualElement object
|
|
||||||
VisualElement root = rootVisualElement;
|
|
||||||
|
|
||||||
// VisualElements objects can contain other VisualElement following a tree hierarchy.
|
|
||||||
VisualElement label = new Label("Hello World! From C#");
|
|
||||||
root.Add(label);
|
|
||||||
|
|
||||||
// Instantiate UXML
|
|
||||||
VisualElement labelFromUXML = m_VisualTreeAsset.Instantiate();
|
|
||||||
root.Add(labelFromUXML);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,48 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UIElements;
|
||||||
|
using MuHua;
|
||||||
|
|
||||||
|
public class UISlideButtonTest : MonoBehaviour {
|
||||||
|
/// <summary> 绑定文档 </summary>
|
||||||
|
public UIDocument document;
|
||||||
|
/// <summary> 模板 </summary>
|
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|
public VisualTreeAsset templateAsset;
|
||||||
|
|
||||||
|
private UISlideButton<UIData, Data> slideButton;
|
||||||
|
|
||||||
|
/// <summary> 根目录文档 </summary>
|
||||||
|
public VisualElement Root => document.rootVisualElement;
|
||||||
|
|
||||||
|
public VisualElement SlideButton => Root.Q<VisualElement>("SlideButton");
|
||||||
|
|
||||||
|
public void Awake() {
|
||||||
|
slideButton = new UISlideButton<UIData, Data>(SlideButton, Root, templateAsset,
|
||||||
|
(data, element) => new UIData(data, element));
|
||||||
|
|
||||||
|
List<Data> datas = new List<Data>();
|
||||||
|
datas.Add(new Data { name = "匹配" });
|
||||||
|
datas.Add(new Data { name = "配置" });
|
||||||
|
datas.Add(new Data { name = "招募" });
|
||||||
|
|
||||||
|
slideButton.Create(datas);
|
||||||
|
}
|
||||||
|
public void Update() {
|
||||||
|
slideButton.Update();
|
||||||
|
}
|
||||||
|
|
||||||
|
public class Data : DataSlideButton {
|
||||||
|
public string name;
|
||||||
|
}
|
||||||
|
public class UIData : ModuleUIItem<Data> {
|
||||||
|
|
||||||
|
public Button Button => Q<Button>("Button");
|
||||||
|
|
||||||
|
public UIData(Data value, VisualElement element) : base(value, element) {
|
||||||
|
value.element = element;
|
||||||
|
Button.text = value.name;
|
||||||
|
Button.clicked += Select;
|
||||||
|
}
|
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|
}
|
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|
}
|
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@@ -0,0 +1,11 @@
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userData:
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assetBundleVariant:
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||||||
|
<ui:VisualElement style="height: 540px; background-color: rgb(155, 178, 55); border-top-left-radius: 1px; border-top-right-radius: 1px; border-bottom-right-radius: 1px; border-bottom-left-radius: 1px;" />
|
||||||
|
<ui:VisualElement name="L" style="height: 1px;" />
|
||||||
|
<ui:VisualElement style="height: 540px; background-color: rgb(68, 197, 191); border-top-left-radius: 1px; border-top-right-radius: 1px; border-bottom-right-radius: 1px; border-bottom-left-radius: 1px;" />
|
||||||
|
<ui:VisualElement name="L" style="height: 1px;" />
|
||||||
|
</ui:VisualElement>
|
||||||
|
<ui:VisualElement name="L" style="width: 1px;" />
|
||||||
|
<ui:VisualElement style="width: 400px; background-color: rgb(186, 255, 124); border-top-left-radius: 1px; border-top-right-radius: 1px; border-bottom-right-radius: 1px; border-bottom-left-radius: 1px;" />
|
||||||
|
<ui:VisualElement name="L" style="width: 1px;" />
|
||||||
|
<ui:VisualElement style="width: 200px; border-top-left-radius: 1px; border-top-right-radius: 1px; border-bottom-right-radius: 1px; border-bottom-left-radius: 1px; background-color: rgb(71, 255, 195);" />
|
||||||
|
<ui:VisualElement name="L" style="width: 1px;" />
|
||||||
|
<ui:VisualElement style="width: 200px; background-color: rgb(157, 86, 188); border-top-left-radius: 1px; border-top-right-radius: 1px; border-bottom-right-radius: 1px; border-bottom-left-radius: 1px;" />
|
||||||
|
</ui:VisualElement>
|
||||||
|
</ui:UXML>
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: dbd43929292199240bd6ff61200e2afb
|
||||||
|
ScriptedImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../../../UIElementsSchema/UIElements.xsd" editor-extension-mode="False">
|
|
||||||
<ui:Template name="Item" src="project://database/Assets/UI%20Toolkit/GamePanel/ShortcutMenu/ItemTemplate.uxml?fileID=9197481963319205126&guid=1ee167986f6e9a840a45450b4b6adfc2&type=3#ItemTemplate" />
|
|
||||||
<Style src="project://database/Assets/UI%20Toolkit/GamePanel/ShortcutMenu/ShortcutMenu.uss?fileID=7433441132597879392&guid=a53da9fc389948e40ac96af14dd02c10&type=3#ShortcutMenu" />
|
|
||||||
<ui:VisualElement name="Container" style="background-color: rgb(255, 255, 255); border-top-left-radius: 5px; border-top-right-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px; padding-top: 5px; padding-right: 5px; padding-bottom: 5px; padding-left: 5px; align-self: flex-start;">
|
|
||||||
<ui:Instance template="Item" name="Item" />
|
|
||||||
<ui:Instance template="Item" name="Item" />
|
|
||||||
<ui:Instance template="Item" name="Item" />
|
|
||||||
<ui:Instance template="Item" name="Item" />
|
|
||||||
<ui:Instance template="Item" name="Item" />
|
|
||||||
</ui:VisualElement>
|
|
||||||
</ui:UXML>
|
|
||||||
@@ -1,32 +0,0 @@
|
|||||||
.menu {
|
|
||||||
position: absolute;
|
|
||||||
}
|
|
||||||
|
|
||||||
.menu-hide {
|
|
||||||
display: none;
|
|
||||||
}
|
|
||||||
|
|
||||||
.menu-unit {
|
|
||||||
flex-direction: row;
|
|
||||||
align-self: flex-start;
|
|
||||||
}
|
|
||||||
|
|
||||||
.menu-unit:hover {
|
|
||||||
background-color: rgba(0, 0, 0, 0.2);
|
|
||||||
border-top-left-radius: 5px;
|
|
||||||
border-top-right-radius: 5px;
|
|
||||||
border-bottom-right-radius: 5px;
|
|
||||||
border-bottom-left-radius: 5px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.menu-arrow {
|
|
||||||
flex-grow: 0;
|
|
||||||
height: 30px;
|
|
||||||
width: 30px;
|
|
||||||
background-image: url("project://database/Assets/UI%20Toolkit/DefaultTheme/UnityDefaultRuntimeTheme.tss?fileID=-1087164816274819069&guid=05f864e67ee1ecb4bbe67427564d394c&type=3#arrow-right@2x");
|
|
||||||
-unity-background-image-tint-color: rgb(51, 51, 51);
|
|
||||||
}
|
|
||||||
|
|
||||||
.menu-arrow-hide {
|
|
||||||
display: none;
|
|
||||||
}
|
|
||||||
@@ -9,7 +9,7 @@
|
|||||||
<ui:VisualElement class="toggle" style="flex-direction: row-reverse;">
|
<ui:VisualElement class="toggle" style="flex-direction: row-reverse;">
|
||||||
<ui:Label tabindex="-1" text="不在提示" parse-escape-sequences="true" display-tooltip-when-elided="true" name="Title" class="toggle-title" style="color: rgb(28, 28, 28); padding-bottom: 5px; padding-top: 3px; padding-right: 3px; padding-left: 3px;" />
|
<ui:Label tabindex="-1" text="不在提示" parse-escape-sequences="true" display-tooltip-when-elided="true" name="Title" class="toggle-title" style="color: rgb(28, 28, 28); padding-bottom: 5px; padding-top: 3px; padding-right: 3px; padding-left: 3px;" />
|
||||||
<ui:VisualElement name="Input" class="toggle-input">
|
<ui:VisualElement name="Input" class="toggle-input">
|
||||||
<ui:VisualElement name="Check" class="toggle-check toggle-check-hide" style="background-image: url("project://database/Assets/UI%20Toolkit/DefaultTheme/UnityDefaultRuntimeTheme.tss?fileID=-6090568113533005507&guid=05f864e67ee1ecb4bbe67427564d394c&type=3#check"); -unity-background-image-tint-color: rgb(51, 51, 51);" />
|
<ui:VisualElement name="Check" class="toggle-check toggle-check-hide" style="background-image: url("project://database/Assets/UI%20Toolkit/UnityThemes/UnityDefaultRuntimeTheme.tss?fileID=-6090568113533005507&guid=05f864e67ee1ecb4bbe67427564d394c&type=3#check"); -unity-background-image-tint-color: rgb(51, 51, 51);" />
|
||||||
</ui:VisualElement>
|
</ui:VisualElement>
|
||||||
</ui:VisualElement>
|
</ui:VisualElement>
|
||||||
</ui:VisualElement>
|
</ui:VisualElement>
|
||||||
|
|||||||
+2
@@ -7,6 +7,8 @@
|
|||||||
@import url("/Assets/UI Toolkit/Component/ScrollView/ScrollView.uss");
|
@import url("/Assets/UI Toolkit/Component/ScrollView/ScrollView.uss");
|
||||||
@import url("/Assets/UI Toolkit/Component/Slider/Slider.uss");
|
@import url("/Assets/UI Toolkit/Component/Slider/Slider.uss");
|
||||||
@import url("/Assets/UI Toolkit/Component/Toggle/Toggle.uss");
|
@import url("/Assets/UI Toolkit/Component/Toggle/Toggle.uss");
|
||||||
|
@import url("/Assets/UI Toolkit/Component/SlideButton/SlideButton.uss");
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f59b127d657274c4e9b94a15b801c1a1
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,65 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEditor;
|
||||||
|
using UnityEngine.UIElements;
|
||||||
|
using UnityEditor.UIElements;
|
||||||
|
using MuHua;
|
||||||
|
|
||||||
|
namespace MuHuaEditor {
|
||||||
|
/// <summary>
|
||||||
|
/// 编辑器
|
||||||
|
/// </summary>
|
||||||
|
public abstract class ModuleUIEditor<T> : Editor where T : Object {
|
||||||
|
/// <summary> UXML 资源 </summary>
|
||||||
|
public VisualTreeAsset VisualTreeAsset = default;
|
||||||
|
|
||||||
|
/// <summary> 选中目标 </summary>
|
||||||
|
protected T value;
|
||||||
|
/// <summary> 绑定文档 </summary>
|
||||||
|
public VisualElement Element = null;
|
||||||
|
/// <summary> 控件列表 </summary>
|
||||||
|
public List<UIControl> controls = new List<UIControl>();
|
||||||
|
|
||||||
|
public virtual void Awake() => value = target as T;
|
||||||
|
|
||||||
|
/// <summary> 在OnEnable中注册 </summary>
|
||||||
|
private void OnEnable() => EditorApplication.update += Update;
|
||||||
|
|
||||||
|
/// <summary> 在OnDisable中注销 </summary>
|
||||||
|
private void OnDisable() => EditorApplication.update -= Update;
|
||||||
|
|
||||||
|
public override VisualElement CreateInspectorGUI() {
|
||||||
|
VisualElement root = new VisualElement();
|
||||||
|
// 1. 添加 Script 字段(只读)
|
||||||
|
var scriptProperty = serializedObject.FindProperty("m_Script");
|
||||||
|
if (scriptProperty != null) {
|
||||||
|
var scriptField = new PropertyField(scriptProperty);
|
||||||
|
scriptField.SetEnabled(false); // 只读
|
||||||
|
root.Add(scriptField);
|
||||||
|
}
|
||||||
|
// 实例化 UXML
|
||||||
|
if (VisualTreeAsset != null) {
|
||||||
|
Element = VisualTreeAsset.Instantiate();
|
||||||
|
root.Add(Element);
|
||||||
|
Initial();
|
||||||
|
}
|
||||||
|
// 如果没设置 UXML,返回默认 Inspector
|
||||||
|
return root ?? new IMGUIContainer(() => DrawDefaultInspector());
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void Update() => controls.ForEach(control => control.Update());
|
||||||
|
|
||||||
|
public virtual void OnDestroy() => controls.ForEach(control => control.Dispose());
|
||||||
|
|
||||||
|
/// <summary> 初始化 </summary>
|
||||||
|
public abstract void Initial();
|
||||||
|
|
||||||
|
/// <summary> 添加控件 </summary>
|
||||||
|
public void AddControl(UIControl control) => controls.Add(control);
|
||||||
|
/// <summary> 移除控件 </summary>
|
||||||
|
public void RemoveControl(UIControl control) => controls.Remove(control);
|
||||||
|
/// <summary> 查询UI元素 </summary>
|
||||||
|
public VE Q<VE>(string name = null, string className = null) where VE : VisualElement => Element.Q<VE>(name, className);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a8a211ecbf2acb642a002e2ccac32de4
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,42 @@
|
|||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEditor;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UIElements;
|
||||||
|
using MuHua;
|
||||||
|
|
||||||
|
namespace MuHuaEditor {
|
||||||
|
/// <summary>
|
||||||
|
/// 编辑器窗口
|
||||||
|
/// </summary>
|
||||||
|
public abstract class ModuleUIEditorWindow : EditorWindow {
|
||||||
|
/// <summary> UXML 资源 </summary>
|
||||||
|
public VisualTreeAsset VisualTreeAsset = default;
|
||||||
|
|
||||||
|
/// <summary> 绑定文档 </summary>
|
||||||
|
public VisualElement Element;
|
||||||
|
/// <summary> 控件列表 </summary>
|
||||||
|
public List<UIControl> controls = new List<UIControl>();
|
||||||
|
|
||||||
|
public virtual void CreateGUI() {
|
||||||
|
// Instantiate UXML
|
||||||
|
Element = VisualTreeAsset.Instantiate();
|
||||||
|
Element.style.flexGrow = 1;
|
||||||
|
rootVisualElement.Add(Element);
|
||||||
|
Initial();
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void Update() => controls.ForEach(control => control.Update());
|
||||||
|
|
||||||
|
public virtual void OnDestroy() => controls.ForEach(control => control.Dispose());
|
||||||
|
|
||||||
|
/// <summary> 初始化 </summary>
|
||||||
|
public abstract void Initial();
|
||||||
|
|
||||||
|
/// <summary> 添加控件 </summary>
|
||||||
|
public void AddControl(UIControl control) => controls.Add(control);
|
||||||
|
/// <summary> 移除控件 </summary>
|
||||||
|
public void RemoveControl(UIControl control) => controls.Remove(control);
|
||||||
|
/// <summary> 查询UI元素 </summary>
|
||||||
|
public T Q<T>(string name = null, string className = null) where T : VisualElement => Element.Q<T>(name, className);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7a2fd8030b7392643995372e5c88631f
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
+2
-2
@@ -1,8 +1,8 @@
|
|||||||
{
|
{
|
||||||
"name": "ModuleEditor",
|
"name": "MuHuaEditor.UITool",
|
||||||
"rootNamespace": "",
|
"rootNamespace": "",
|
||||||
"references": [
|
"references": [
|
||||||
"GUID:432b70115e987f44abb984cfe7de384f"
|
"GUID:6206345d516a2bb4a821a7ee90e1b5d5"
|
||||||
],
|
],
|
||||||
"includePlatforms": [
|
"includePlatforms": [
|
||||||
"Editor"
|
"Editor"
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user