38 lines
906 B
C#
38 lines
906 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// 角色 - 数据
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/// </summary>
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public class DataCharacter {
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/// <summary> 角色名字 </summary>
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public string name;
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/// <summary> 基础属性 </summary>
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public DataAttribute basic;
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/// <summary> 角色职业 </summary>
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public DataProfession profession;
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}
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/// <summary>
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/// 属性 - 数据
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/// </summary>
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public class DataAttribute {
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/// <summary> 力量(strength) </summary>
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public int Str;
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/// <summary> 敏捷(dexterity) </summary>
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public int Dex;
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/// <summary> 体质(constitution) </summary>
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public int Con;
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/// <summary> 智力(intelligence) </summary>
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public int Int;
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/// <summary> 感知(wisdom) </summary>
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public int Wis;
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/// <summary> 魅力(charisma) </summary>
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public int Cha;
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}
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/// <summary>
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/// 职业 - 数据
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/// </summary>
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public class DataProfession : DataAttribute {
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} |