42 lines
1.3 KiB
C#
42 lines
1.3 KiB
C#
using System.Collections.Generic;
|
|
using UnityEditor;
|
|
using UnityEngine;
|
|
using UnityEngine.UIElements;
|
|
using MuHua;
|
|
|
|
namespace MuHuaEditor {
|
|
/// <summary>
|
|
/// 编辑器窗口
|
|
/// </summary>
|
|
public abstract class ModuleUIEditorWindow : EditorWindow {
|
|
/// <summary> UXML 资源 </summary>
|
|
public VisualTreeAsset VisualTreeAsset = default;
|
|
|
|
/// <summary> 绑定文档 </summary>
|
|
public VisualElement Element;
|
|
/// <summary> 控件列表 </summary>
|
|
public List<UIControl> controls = new List<UIControl>();
|
|
|
|
public virtual void CreateGUI() {
|
|
// Instantiate UXML
|
|
Element = VisualTreeAsset.Instantiate();
|
|
Element.style.flexGrow = 1;
|
|
rootVisualElement.Add(Element);
|
|
Initial();
|
|
}
|
|
|
|
public virtual void Update() => controls.ForEach(control => control.Update());
|
|
|
|
public virtual void OnDestroy() => controls.ForEach(control => control.Dispose());
|
|
|
|
/// <summary> 初始化 </summary>
|
|
public abstract void Initial();
|
|
|
|
/// <summary> 添加控件 </summary>
|
|
public void AddControl(UIControl control) => controls.Add(control);
|
|
/// <summary> 移除控件 </summary>
|
|
public void RemoveControl(UIControl control) => controls.Remove(control);
|
|
/// <summary> 查询UI元素 </summary>
|
|
public T Q<T>(string name = null, string className = null) where T : VisualElement => Element.Q<T>(name, className);
|
|
}
|
|
} |