Files
MuHua-UIElements/Assets/ModuleCore/ModuleSingle/ManagerSimulator.cs
T
MuHua-123 a7eb4f7bbb 1
2025-07-21 18:14:40 +08:00

32 lines
889 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using MuHua;
/// <summary>
/// 模拟器 - 管理
/// </summary>
public class ManagerSimulator : ModuleSingle<ManagerSimulator> {
public List<DataCharacter> cha1 = new List<DataCharacter>();
public List<DataCharacter> cha2 = new List<DataCharacter>();
public BattleSimulator battleSimulator;
protected override void Awake() => NoReplace(false);
private void Start() {
cha1.Add(RandomCharacter("艾薇拉"));
cha1.Add(RandomCharacter("托尔吉"));
cha2.Add(RandomCharacter("哥布林射手"));
cha2.Add(RandomCharacter("哥布林战士"));
battleSimulator = new BattleSimulator(cha1, cha2);
}
private void Update() {
battleSimulator.Update();
}
private DataCharacter RandomCharacter(string name) {
return DataCharacter.Create(name, DataRace.Random(), DataProfession.Random());
}
}