Files
MuHua-UIElements/Assets/ModuleCore/ModuleEquipment/ModuleConst/ConstAccessory.cs
T
2025-09-25 17:50:28 +08:00

27 lines
577 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 饰品类型
/// </summary>
public enum AccessoryType {
, ,
}
/// <summary>
/// 饰品 - 物品常量
/// </summary>
[CreateAssetMenu(menuName = "MuHua/物品系统/饰品")]
public class ConstAccessory : ConstEquipment {
/// <summary> 饰品类型 </summary>
public AccessoryType type;
public override InventoryItem To() {
Equipment item = new Equipment();
item.name = name;
item.sprite = sprite;
item.type = type.ToString();
return item;
}
}