12 lines
252 B
C#
12 lines
252 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using MuHua;
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/// <summary>
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/// 全局管理器
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/// </summary>
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public class SingleManager : ModuleSingle<SingleManager> {
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protected override void Awake() => NoReplace();
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}
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