26 lines
674 B
C#
26 lines
674 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class DataFindBezier {
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/// <summary> 有效的点 </summary>
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public bool IsValid => plate != null && point != null;
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#region 输入
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/// <summary> 位置 (需要和点同一个坐标系) </summary>
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public Vector3 position;
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/// <summary> 板片数据 </summary>
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public List<DataPlate> datas;
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#endregion
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#region 输出
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/// <summary> 是前点(-) </summary>
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public bool isFront;
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/// <summary> 查询到的板片 </summary>
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public DataPlate plate;
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/// <summary> 查询到的点 </summary>
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public DataPoint point;
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#endregion
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}
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