Files
MuHua-Core/Assets/ModuleData/DataInsertPoint.cs
T
2024-11-15 18:28:21 +08:00

27 lines
680 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DataInsertPoint {
/// <summary> 有效的</summary>
public bool IsValid => plate != null && aPoint != null && bPoint != null;
#region
/// <summary> 位置 (需要和点同一个坐标系) </summary>
public Vector3 position;
/// <summary> 板片数据 </summary>
public List<DataPlate> datas;
#endregion
#region
/// <summary> 执行操作的板片 </summary>
public DataPlate plate;
/// <summary> A点 </summary>
public DataPoint aPoint;
/// <summary> B点 </summary>
public DataPoint bPoint;
#endregion
}