Files
MuHua-UIElements/Assets/ModuleCore/ModuleInput/InputControl.cs
T
MuHua-123 f7fab248d4 1
2025-09-05 18:02:13 +08:00

24 lines
563 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.InputSystem;
/// <summary>
/// 输入 - 控制
/// </summary>
[RequireComponent(typeof(PlayerInput))]
public abstract class InputControl : MonoBehaviour {
protected virtual void Awake() {
ModuleInput.OnInputMode += ModuleInput_OnInputMode;
}
protected virtual void OnDestroy() {
ModuleInput.OnInputMode -= ModuleInput_OnInputMode;
}
/// <summary> 输入模式 </summary>
protected abstract void ModuleInput_OnInputMode(InputMode mode);
}